Kitchen Unit Section Cut

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Kitchen Unit Section Cut

Postby Dan_ddd » Tue Jan 25, 2011 6:48 am

Hi Guys

Here is my second attempt using Twilight

I'm reasonably happy with the outcome but welcome any feedback on this model...

I'm still finding lighting rather complicated but I feel that I'm slowly getting to grips with the material and textures. :)


Dan

Futura_Section2_filtered2.jpg
Ray Tracing 60/10000 (Threads:4) 91% <13h 15m 52s>
Futura_Section2_filtered2.jpg (91.37 KiB) Viewed 631 times
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Re: Kitchen Unit Section Cut

Postby Fletch » Tue Jan 25, 2011 7:03 am

Dan, looks really great! Nice work on modeling and materials. :^:

Seems like if you lowered the gamma just a little (at least on this computer screen I'm using) it would look instantly better... slightly darkening the dark areas to give a little pop.
I took it into post pro with just a mild color pop, detail pop, and shadow deepening I think it's great!

You could use a warming filter on it, or use warmer lighting colors... as this set up seems just cold, almost fluorescent lighting like.
Attachments
mild-contrast-color-detail-pop.jpg
mild-contrast-color-detail-pop.jpg (115.5 KiB) Viewed 618 times
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Re: Kitchen Unit Section Cut

Postby Dan_ddd » Tue Jan 25, 2011 7:15 am

Hi Fletch

Thanks for the input. glad you like it :D

What packages do you use for Post Pro? I've reduced the noise in Neat Images which instantly gave better results from the original but I'm not good with Photoshop (YET). I love the instant result you've come back with. Sorry for the ignorance but what is pop?

My lighting was just white light Omni set within a pyramid shade similar to the Bauhaus Lamp Render test model. Should I change the colour of the inside of the shade to say a light orange to give warmth or is it easier to change in post pro?

Sorry for all the questions

Dan
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Re: Kitchen Unit Section Cut

Postby Dan_ddd » Tue Jan 25, 2011 7:28 am

Here is a 'quick' attempt at adding warmth. I've removed the blue hue to the background and added colour to the unit. It's still a little dark inside though.
Attachments
Futura_Section2_filtered3.jpg
Warmth added
Futura_Section2_filtered3.jpg (93.59 KiB) Viewed 1294 times
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Re: Kitchen Unit Section Cut

Postby massimo » Tue Jan 25, 2011 7:36 am

Very nice and realistic. Materials are good, I llike it. :gj:
I guess Fletch meant that your image was a bit "flat" and needs to pop up a bit more.
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Re: Kitchen Unit Section Cut

Postby Fletch » Tue Jan 25, 2011 7:53 am

I would use colored light in Twilight, I do this all the time. Here's a good color to try for a start from this post:
Code: Select all
rgb(230, 214, 209)


"pop" just means that it "pops" out at you a little bit. It could be that it's more contrast, or detailed, or brighter colors, whatever - something that makes it more appealing to the eye.
In the case above, I used Topaz Adjust and clicked the setting they have called "mild color pop" and "mild detail pop". But these just make something into a click that would take 3 or 4 clicks anyway. However, Topaz Adjust does have some very cool filters that work great in overlay mode or other ways. There's a free 30 day trial for their filters.

If you were to use these post-pro tricks, you would get a similar result.
Post Pro Secret 1
Using High Pass Overlay Sharpening Technique
Color overlay on scene to give warm tone.

To eliminate cleanly a blue caste to an image, try this.
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Re: Kitchen Unit Section Cut

Postby Fletch » Tue Jan 25, 2011 7:57 am

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Re: Kitchen Unit Section Cut

Postby Dan_ddd » Tue Jan 25, 2011 8:10 am

Thanks Fletch for your time and detailed explanations. Massimo thanks for your comments! I have a long way to go before I reach the quality of your work :rspkt:

It's a great to have professionals like yourselves give me some pointers!

THANKS :D

Dan
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Re: Kitchen Unit Section Cut

Postby JeZ » Tue Jan 25, 2011 3:22 pm

:clap:

Very good work!

I dont know much, but shouldnt it look better with intivo boxes? (Even more since Ikea grabbed it)

Im curious: What is the purpose of that render?

Cheers.

Jerome
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Re: Kitchen Unit Section Cut

Postby Dan_ddd » Tue Jan 25, 2011 3:37 pm

Hi Jerome

Thanks for your comments. :)

I know Intivo is now the 'in' box from Blum but my manufacturer is (for the time being) sticking with the older style Tandembox.

The project isn't really a project it was just me getting to grips with Twilight and understanding Material, Texture and Lighting. I decided to work on something from my industry so that I could at least use it for presenting to clients and showing them how my manufacturer construct their handleless range. The section cut helps reveal the aluminium extrusions and carcass construction as well as being a little different....

I've had a look at some of your models. You've got some nice renders. You are obviously in a similar line of work 'Furniture'

Dan
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