Search found 1673 matches
- Fri Apr 19, 2024 3:45 pm
- Forum: Questions & Feedback
- Topic: projection lights.
- Replies: 8
- Views: 120
Re: projection lights.
My excuse for the lights is living in a ground floor flat........ I 'had' the illumination cone sorted, made a render to test and the system said the quivalent of "You must be joking, you don't weant to do it like that......". Something went wrong and returned to system norms. Bugger, oh w...
- Wed Apr 17, 2024 7:53 am
- Forum: Work in Progress
- Topic: modelling a tramway
- Replies: 255
- Views: 709665
Re: modelling a tramway
^ agree'd. Bleep bleep marvelous.
- Tue Apr 16, 2024 11:08 pm
- Forum: Questions & Feedback
- Topic: projection lights.
- Replies: 8
- Views: 120
Re: projection lights.
Very interesting, turned off sky etc to reduce light 'clutter' and focus on the method.
Obviously, being a ignorant person, I left the lights on upstairs. Typical.
Still moving in on a result but moving forwards.
Obviously, being a ignorant person, I left the lights on upstairs. Typical.
Still moving in on a result but moving forwards.
- Tue Apr 16, 2024 3:43 pm
- Forum: Questions & Feedback
- Topic: projection lights.
- Replies: 8
- Views: 120
Re: projection lights.
Related. Having decided that projecting an image will take a long time and the illusion will be faster/almost as good. How do I scale the projected light? Is this related to the size of the emiting component? It being Tuesday, I shall of course expect the pc to do something completely different on W...
- Tue Apr 16, 2024 8:45 am
- Forum: Questions & Feedback
- Topic: projection lights.
- Replies: 8
- Views: 120
Re: projection lights.
Never mind Fletch, must have been a Twiglet zone thing or a symptom of the on/off issues with the pc, works fine today.
Obviously the Tuesday thing working in nreverse.........
Obviously the Tuesday thing working in nreverse.........
- Fri Apr 12, 2024 10:59 am
- Forum: Questions & Feedback
- Topic: projection lights.
- Replies: 8
- Views: 120
- Fri Apr 12, 2024 10:59 am
- Forum: Questions & Feedback
- Topic: projection lights.
- Replies: 8
- Views: 120
projection lights.
G'day,
Trying to 'project' the fresnel lense of a headlight, using png transparency to reduce clutter in the projected image but it displpays in the light editor as a black box image.
Just a thought that it might be interesting in a garage render of the Dusenberg.
Trying to 'project' the fresnel lense of a headlight, using png transparency to reduce clutter in the projected image but it displpays in the light editor as a black box image.
Just a thought that it might be interesting in a garage render of the Dusenberg.
- Tue Apr 09, 2024 8:21 am
- Forum: Work in Progress
- Topic: Render from WIP.
- Replies: 8
- Views: 317
Re: Render from WIP.
Thanks folks, not touched that for a few days, tough on the noggin tbh.
- Fri Apr 05, 2024 12:30 am
- Forum: Work in Progress
- Topic: Render from WIP.
- Replies: 8
- Views: 317
Re: Render from WIP.
Thanks folks, a little more each day gets us where we need to go.
- Wed Apr 03, 2024 10:54 pm
- Forum: Work in Progress
- Topic: Render from WIP.
- Replies: 8
- Views: 317
Re: Render from WIP.
Post pro limited to sat reduction in TR. Different angle = faster render for some reason.