Search found 8 matches

by lekjaz
Thu Apr 07, 2022 4:26 pm
Forum: Questions & Feedback
Topic: TR -> KT Render Workflow
Replies: 3
Views: 3182

Re: TR -> KT Render Workflow

Thanks Fletch. I may need to revisit my plans. So far I have been modeling on an M1 Mac, and as I understand it, the Denoise plugin requires GPU architecture that the M1 macs don't have. It might be time to switch to Windows as a primary station.
by lekjaz
Thu Apr 07, 2022 8:42 am
Forum: Questions & Feedback
Topic: TR -> KT Render Workflow
Replies: 3
Views: 3182

TR -> KT Render Workflow

This weekend I'm thinking I will experiment with rendering with Kerkythea on a new tower I've been upgrading. I'm wondering if anyone has done a detailed workflow of modeling and setting up renderings in TR, exporting, and bringing a rendering into KT. I'm loving the Twilight Render interface and I'...
by lekjaz
Sun Apr 03, 2022 9:53 am
Forum: Twilight Render V2
Topic: Twilight V2 and Skatter
Replies: 43
Views: 116901

Re: Twilight V2 and Skatter

At the risk of bumping an old thread, I just want to say that Chris' description works perfectly for Skatter v2 objects, which I just got last night :D Even the border objects come through as borders without any extra tweaking Just a recommendation: the procedure for importing an external proxy as d...
by lekjaz
Mon Mar 28, 2022 8:35 pm
Forum: Questions & Feedback
Topic: Horizon position with spherical sky
Replies: 12
Views: 19028

Re: Horizon position with spherical sky

I know this thread is 10+ years old but I came looking for this same answer. All these explanations make sense. Because spherical sky is a virtual sky based on the camera and not on model geometry or it's absolute elevation relative to model 0,0,0, the only way to render - say, the treetops and a bi...
by lekjaz
Sun Mar 27, 2022 9:14 am
Forum: Twilight Render V2
Topic: Deep Editor Freezing
Replies: 11
Views: 23888

Re: Deep Editor Freezing

At the risk of bumping an old thread, I wanted to add that it's now 2022 and I'm having this same identical problem. I didn't see a resolution to this in the thread, but if I missed it please point me in the right direction. Using the material editor window to "convert to deep" causes Sket...
by lekjaz
Thu Mar 24, 2022 11:17 pm
Forum: Questions & Feedback
Topic: Feedback from newish, knowledgable user
Replies: 4
Views: 3531

Re: Feedback from newish, knowledgable user

Thanks Fletch! You're all over the boards with helpful tips and your video series is first class. I can see you are committed to making TW the top SU renderer and supporting it's community of users.

I will definitely try these suggestions. Thanks again!
by lekjaz
Sun Mar 20, 2022 7:16 pm
Forum: Questions & Feedback
Topic: Feedback from newish, knowledgable user
Replies: 4
Views: 3531

Feedback from newish, knowledgable user

I am a busy architect and designer with almost 30 yrs exp. Since the first public beta, SketchUp has been my go-to tool for figuring out space and form issues before committing them to construction documents or fabrication. I'm two weeks in to Twilight Render (coming from Podium - wtf was I thinking...
by lekjaz
Fri Mar 18, 2022 3:13 pm
Forum: Questions & Feedback
Topic: Denoise on M1
Replies: 1
Views: 2601

Denoise on M1

I'm running a new Mac M1 with onboard video. Anyone have a clue if the denoise plug in would work on that setup?

Thanks