Search found 29 matches

by mojtabata2001
Fri Apr 10, 2015 7:15 pm
Forum: Work in Progress
Topic: based on real project
Replies: 12
Views: 17915

Re: based on real project

amazing work majid :hat:
by mojtabata2001
Tue Jan 20, 2015 9:49 am
Forum: Work in Progress
Topic: Just some fun
Replies: 7
Views: 12593

Re: Just some fun

nice work!
agree with the desktop background idea ;)
by mojtabata2001
Sat Sep 14, 2013 5:50 pm
Forum: Tutorials, Tips, and Tricks
Topic: rescue dark renders
Replies: 2
Views: 7287

Re: rescue dark renders

wow! fast and funny trick
thanks :) :hat:
by mojtabata2001
Sun Jun 09, 2013 10:55 am
Forum: Work in Progress
Topic: Villa interior
Replies: 3
Views: 6445

Re: Villa interior

thanks guys
fletch, i owe you a big part of my progress.. :hat:
by mojtabata2001
Sat Jun 08, 2013 9:29 pm
Forum: Work in Progress
Topic: combination of sketchup and sketchyphysics animation
Replies: 4
Views: 7265

Re: combination of sketchup and sketchyphysics animation

amazing!!!
i agree with you fletch :geek:
by mojtabata2001
Sat Jun 08, 2013 8:58 pm
Forum: Work in Progress
Topic: Villa interior
Replies: 3
Views: 6445

Villa interior

hi guys
this is my latest render from a render competition in our website
rendered with easy 09
2h27m 72 passes
pp in photoshop
model from sketchuptextures
what do you think?
by mojtabata2001
Sat Jun 08, 2013 8:49 pm
Forum: Work in Progress
Topic: Bedroomrender for Advertisement
Replies: 9
Views: 14145

Re: Bedroomrender for Advertisement

thanks unclebim :geek: :mrgreen:
by mojtabata2001
Sat Jun 08, 2013 8:35 pm
Forum: Work in Progress
Topic: Clinic in TUNISIA
Replies: 7
Views: 10179

Re: Clinic in TUNISIA

nice work ramy
i like the night shot more ;)
by mojtabata2001
Sat Jun 08, 2013 8:32 pm
Forum: Work in Progress
Topic: Two glasses
Replies: 8
Views: 12619

Re: Two glasses

this is great massimo! :rspkt:
thanks for the tip
by mojtabata2001
Sat Jun 08, 2013 8:27 pm
Forum: Work in Progress
Topic: Meeting room by Mojtaba
Replies: 7
Views: 9921

Re: Meeting room by Mojtaba

Cutouts placed in post processing save a lot of rendering and model processing time
i know that ;)
thanks kronox :)