Search found 13 matches
- Mon Sep 19, 2016 1:42 pm
- Forum: Work in Progress
- Topic: OLD WORK- neo-classic living room interior
- Replies: 4
- Views: 6333
Re: OLD WORK- neo-classic living room interior
For lampshades and light bulbs create a small test render scene so that you can quickly test your light without all of the other lights and information - you will greatly increase your learning speed. Try the Templates>Translucent>Shade template. (lamp shade) Try the settings :Translucence 100%, se...
- Fri Sep 16, 2016 10:00 am
- Forum: Work in Progress
- Topic: OLD WORK- neo-classic living room interior
- Replies: 4
- Views: 6333
Re: OLD WORK- neo-classic living room interior
Very good! :^: The light shades for lamps and the glass material for the glass candle light bulbs needs work. When you get those figured out, it will be very good indeed, and probably will clean up in rendering more quickly. Personally the wrinkled rug is distracting my eye when I look at the image...
- Wed Sep 14, 2016 9:39 am
- Forum: Work in Progress
- Topic: OLD WORK- neo-classic living room interior
- Replies: 4
- Views: 6333
OLD WORK- neo-classic living room interior
I did this with TL hobby 2 and some post processing in PS. this was a practice model, downloaded from www.sketchuptexture.com
feedback is highly appreciated, as i intend to improve on this
feedback is highly appreciated, as i intend to improve on this
- Mon Sep 05, 2016 5:59 am
- Forum: Work in Progress
- Topic: LANDSCAPE PRACTICE : exterior daylight
- Replies: 8
- Views: 8434
Re: LANDSCAPE PRACTICE : exterior daylight
If the tree looks right to you, I would leave it there. It is only foreign to us because we have foreign eyes. You can take your paving texture into photoshop and work it to be better. Or you can seek another better texture or go take a photo of the texture you need. Taking photos of commonly used ...
- Fri Sep 02, 2016 2:14 pm
- Forum: Work in Progress
- Topic: LANDSCAPE PRACTICE : exterior daylight
- Replies: 8
- Views: 8434
Re: LANDSCAPE PRACTICE : exterior daylight
Thought there was something odd about the umbrella also. My eye is having a hard time making out what is umbrella and what is roof behind it ? Agree with Fletch about the pavers being to "busy".I'd be inclined to try the render with just a good asphalt texture.Also his comments about the ...
- Fri Sep 02, 2016 11:52 am
- Forum: Work in Progress
- Topic: LANDSCAPE PRACTICE : exterior daylight
- Replies: 8
- Views: 8434
Re: LANDSCAPE PRACTICE : exterior daylight
like this ahhhh okay. now i understand. the tree is not photoshoped. that's a 3D model. so maybe i could either use a different tree or remove it all-together. as for the umbrella, it must be something to do with my material settings so i will work on it. much appreciated for the valuable feedback :)
- Fri Sep 02, 2016 6:38 am
- Forum: Work in Progress
- Topic: LANDSCAPE PRACTICE : exterior daylight
- Replies: 8
- Views: 8434
Re: LANDSCAPE PRACTICE : exterior daylight
much appreciated for the feedback Fletch. but do enlighten me a bit more on the odd lighting under the umbrella.Fletch wrote:Very good!
The main problem is the repetitive texture on the ground for the paving stones.
Next, is odd lighting under the umbrella.
- Thu Sep 01, 2016 8:13 am
- Forum: Work in Progress
- Topic: LANDSCAPE PRACTICE : exterior daylight
- Replies: 8
- Views: 8434
LANDSCAPE PRACTICE : exterior daylight
Twilight hobby 2-simple landscape, exterior daylight. feedback is greatly appreciated
- Wed Aug 31, 2016 8:02 am
- Forum: Work in Progress
- Topic: Bedroom interior
- Replies: 9
- Views: 11025
Re: Bedroom interior
I like it a lot. The overall feel of the space is pretty darn good. That said I think there are a few minor tweaks that would elevate it even more. Try Fletch's advice on the lampshades , it really makes a difference. Not quite understanding the two light fixtures high on the wall above the bed. Th...
- Wed Aug 31, 2016 7:58 am
- Forum: Work in Progress
- Topic: Bedroom interior
- Replies: 9
- Views: 11025
Re: Bedroom interior
thank youMike1158 wrote:Very cool render, nicely done.