Search found 226 matches

by ntxdave
Tue Aug 20, 2019 5:33 pm
Forum: Materials and Resources
Topic: How would you do this light.
Replies: 4
Views: 58

Re: How would you do this light.

Looking good.. :gj:
by ntxdave
Tue Aug 20, 2019 5:10 pm
Forum: Questions & Feedback
Topic: SketchUp FredoPortrait Plugin
Replies: 0
Views: 11

SketchUp FredoPortrait Plugin

I would like to see Twilight work with Fredo6 to support using Twilight Render with Fredo6's FredoPortrait plugin. In particular, his plugin has the capability to generate an image with a transparent background as well as supporting the option to generate images of only part of the model. I can see ...
by ntxdave
Sun Aug 04, 2019 1:22 am
Forum: Work in Progress
Topic: Stylized City Scape-Water Front
Replies: 13
Views: 231

Re: Stylized City Scape-Water Front

Very interesting. :hat: :clap:
by ntxdave
Fri Jul 26, 2019 2:09 pm
Forum: Work in Progress
Topic: My, MSI Trident X
Replies: 8
Views: 198

Re: My, MSI Trident X

Fooled me!

Before I read the entire post I thought these were photos. :gj: :hat: :clap: :rspkt:
by ntxdave
Mon Jul 22, 2019 7:06 pm
Forum: Work in Progress
Topic: Vault - Passageway
Replies: 12
Views: 275

Re: Vault - Passageway

rangerrick wrote:
Mon Jul 22, 2019 4:33 pm
Yep, the last one is looking mighty fine :!: I love the blurry reflections in that floor :gj:
Agree :clap:
by ntxdave
Mon Jul 22, 2019 3:17 pm
Forum: Work in Progress
Topic: Enamel Pin Challenge
Replies: 14
Views: 407

Re: Enamel Pin Challenge

Great looking work guys!! :rspkt: :clap:
by ntxdave
Fri Jul 19, 2019 11:01 pm
Forum: Materials and Resources
Topic: Blurring reflections
Replies: 26
Views: 559

Re: Blurring reflections

Thanks Fletch - that worked fine!!! Now back to the topic of this thread. I did try some of the advanced stuff with twlRough and some other things but wound up going with what you see below. While it is not really a blurred reflection, I was able to achieve something that is "blurred" for my objecti...
by ntxdave
Thu Jul 18, 2019 4:31 pm
Forum: Materials and Resources
Topic: Blurring reflections
Replies: 26
Views: 559

Re: Blurring reflections

Maybe I was not clear. In the image below you will see the large white (does not look white in the image) that I would like to eliminate. Model Capture.png I want to be able to render with a all white or transparent background without having to have the large object I have pointed to. I have tried s...
by ntxdave
Wed Jul 17, 2019 11:26 pm
Forum: Materials and Resources
Topic: Blurring reflections
Replies: 26
Views: 559

Re: Blurring reflections

Did some of my own testing/playing around some of the settings. Now if I could just figure out how to achieve this without having to have a very large white ground object so that the background would be transparent (or at the minimum just a white background). Twilight Render Test.png Is there some p...
by ntxdave
Wed Jul 17, 2019 6:01 pm
Forum: Materials and Resources
Topic: Blurring reflections
Replies: 26
Views: 559

Re: Blurring reflections

Fletch wrote:
Wed Jul 17, 2019 10:17 am
pbacot wrote:
Fri Jul 12, 2019 8:01 pm
...and then there are also places where the surface obscures the reflection, which would be nice to know as well.
Try "rough" procedural in reflection channel.
Can you point me to that setting? :D