Search found 8632 matches
- Tue Feb 07, 2023 7:23 pm
- Forum: Questions & Feedback
- Topic: every new render produces different result
- Replies: 3
- Views: 40
Re: every new render produces different result
For white, set your color to between 70-80% grey, then use the post-process tab and choose "ACES" or "Filmic" and adjust exposure. Also be sure your lights are not too bright. More direct lights nearby will help lower or eliminate the bright spots. Please go through the preflight...
- Tue Feb 07, 2023 10:02 am
- Forum: Materials and Resources
- Topic: Vase and flower
- Replies: 2
- Views: 46
Re: Vase and flower

Good to see you.

- Tue Feb 07, 2023 9:59 am
- Forum: Questions & Feedback
- Topic: every new render produces different result
- Replies: 3
- Views: 40
Re: every new render produces different result
First, paint all surfaces a neutral 50% grey. This should improve speed and quality from low render settings. (This is demonstrated in the 6 Essentials video tutorial series linked in my signature below) Next, this randomness is from low quality photon mapping or final gather settings for this parti...
- Fri Feb 03, 2023 8:54 pm
- Forum: Work in Progress
- Topic: Bathroom Redesign
- Replies: 6
- Views: 109
Re: Bathroom Redesign

- Fri Feb 03, 2023 11:31 am
- Forum: Work in Progress
- Topic: Canon by JPost
- Replies: 1
- Views: 183
Canon by JPost
Jpost shared his model with us privately while asking a question about some materials not rendering correctly. Turns out that the groups in the model were painted and not the faces. Original test rendering by JPost Subject: rendering metal https://www.twilightrender.com/phpBB3/download/file.php?id=1...
- Fri Feb 03, 2023 11:23 am
- Forum: Materials and Resources
- Topic: free Library of Materials, Environments and more
- Replies: 2
- Views: 327
Re: free Library of Materials, Environments and more
the models are for Blender, but maybe you can export them to collada for use in SU
textures and HDRI are always useful.

textures and HDRI are always useful.

- Thu Feb 02, 2023 2:56 pm
- Forum: Materials and Resources
- Topic: free Library of Materials, Environments and more
- Replies: 2
- Views: 327
free Library of Materials, Environments and more
try Polyhaven for access to a free Library of Materials, Environments and more
https://polyhaven.com/
https://polyhaven.com/
- Wed Feb 01, 2023 6:13 pm
- Forum: Tutorials, Tips, and Tricks
- Topic: rendering metal
- Replies: 9
- Views: 1030
Re: rendering metal
do you think that the color of textures makes a huge difference?
reference image;
http://mediad.publicbroadcasting.net/p/ ... Cannon.jpg
reference image;
http://mediad.publicbroadcasting.net/p/ ... Cannon.jpg
- Wed Feb 01, 2023 5:40 pm
- Forum: Tutorials, Tips, and Tricks
- Topic: rendering metal
- Replies: 9
- Views: 1030
Re: rendering metal
skatter grass
right-click open image for full res.

right-click open image for full res.
- Wed Feb 01, 2023 2:00 pm
- Forum: Tutorials, Tips, and Tricks
- Topic: rendering metal
- Replies: 9
- Views: 1030
Re: rendering metal
You can re-download the scene from the original link I sent to you in the private message.
Here it is with better mapping - still needs more work, but it's better.
this render was 2.5 minutes on Easy 09 with Fastforward AI denoise
Here it is with better mapping - still needs more work, but it's better.
this render was 2.5 minutes on Easy 09 with Fastforward AI denoise