Search found 35 matches
- Sun May 03, 2015 3:52 pm
- Forum: Materials and Resources
- Topic: Light through frosted glass?
- Replies: 15
- Views: 22614
Re: Light through frosted glass?
Ok, found import in the Deep Material Editor. No clue how to get to the library you mention, though. I'll look for it...
- Sun May 03, 2015 3:46 pm
- Forum: Materials and Resources
- Topic: Light through frosted glass?
- Replies: 15
- Views: 22614
Re: Light through frosted glass?
Ok... tried it....
I don't have any "import" options. Where can I find this?
thx
Andrew
I don't have any "import" options. Where can I find this?
thx
Andrew
- Thu Apr 23, 2015 1:06 pm
- Forum: Materials and Resources
- Topic: Light through frosted glass?
- Replies: 15
- Views: 22614
Re: Light through frosted glass?
Great - thanks, I'll try that!
Andrew
Andrew
- Mon Apr 20, 2015 10:29 pm
- Forum: Materials and Resources
- Topic: Light through frosted glass?
- Replies: 15
- Views: 22614
Re: Light through frosted glass?
Anyone?
I still haven't figured this one out.
thanks,
Andrew
I still haven't figured this one out.
thanks,
Andrew
- Sun Apr 19, 2015 1:05 pm
- Forum: Materials and Resources
- Topic: Light through frosted glass?
- Replies: 15
- Views: 22614
Light through frosted glass?
Hi all, I can't seem to figure out how to get light to pass "properly" through frosted glass. Not even actually sure where to start - here's an image of a bath I'm working on, and as you can see, while the shower area is brightly lit, the light seems reluctant to pass through the frosted g...
- Fri Feb 13, 2015 4:22 pm
- Forum: Questions & Feedback
- Topic: Floor Plan Render
- Replies: 4
- Views: 6986
Re: Floor Plan Render
Nice render!
I'm new to TW so I don't know much about the settings.
However...regarding the floorplan... you should never have the lavatory door open in a direction that immediately exposes the occupant!
Beautiful work though.
I'm new to TW so I don't know much about the settings.
However...regarding the floorplan... you should never have the lavatory door open in a direction that immediately exposes the occupant!
Beautiful work though.
- Thu Feb 05, 2015 3:23 pm
- Forum: Questions & Feedback
- Topic: Looking like steel
- Replies: 17
- Views: 18471
Re: Looking like steel
Hi all, Great thread. Very informative! From a graphic design standpoint, I'd try to ensure the "bubbles" are lighter or at least equal to the brightness of the rest; as it appears now, in the image where they're darker, they appear to be tilted up on a different plane. You may need anothe...
- Thu Jan 29, 2015 1:05 am
- Forum: Questions & Feedback
- Topic: Twilight Render "vs." Thea
- Replies: 15
- Views: 19203
Re: Twilight Render "vs." Thea
Oh by the way - finally bought the paid version : ) ........ just re-read this post and noticed - You said "Leave the default of 6500 and set the NEW to 6700 to warm up the image." That didn't strike me until I re-read it; I'm sure I'll find the reference as I go through the learning mater...
- Wed Jan 28, 2015 9:12 pm
- Forum: Questions & Feedback
- Topic: Twilight Render "vs." Thea
- Replies: 15
- Views: 19203
Re: Twilight Render "vs." Thea
Thanks Fletch -
Great info.
Videos: Will do.
cheers
Andrew
Great info.
Videos: Will do.
cheers
Andrew
- Wed Jan 28, 2015 6:02 pm
- Forum: Questions & Feedback
- Topic: Twilight Render "vs." Thea
- Replies: 15
- Views: 19203
Re: Twilight Render "vs." Thea
Hi derei,
Yes, Thea uses both biased and progressive rendering. These were done with biased.
I'll try that other setting tonight.
Yes, Thea uses both biased and progressive rendering. These were done with biased.
I'll try that other setting tonight.