Search found 33 matches

by NStocks
Mon Jun 01, 2020 6:41 pm
Forum: Questions & Feedback
Topic: Frosted glass (Hobby)
Replies: 5
Views: 10071

Re: Frosted glass (Hobby)

That looks perfect! Only thing is I will be using logos which are not vector based and I can't obtain/make them due to poor quality jpeg image.

How could this work with the text/logo as a PNG texture with transparent background?
by NStocks
Mon Jun 01, 2020 2:06 pm
Forum: Questions & Feedback
Topic: Frosted glass (Hobby)
Replies: 5
Views: 10071

Frosted glass (Hobby)

Hi, I'm trying to create a frosted pane of glass, with some transparent text as below. I've tried using the Translucent> standard curtain etc. with a 90% opacity glass material but it always renders as fully transparent. Is it possible to create something similar to the attached in the hobby version...
by NStocks
Sat Oct 13, 2018 9:11 pm
Forum: Questions & Feedback
Topic: Reflections in glazing + Sky Portal
Replies: 5
Views: 6391

Re: Reflections in glazing + Sky Portal

I've found something similar to what I'm trying to achieve as attached. Essentially, a building is surrounded by trees on all 4 sides and the project has a vast amount of glazing. For the elevations to look realistic, the reflections will really sell it in terms of reflecting the environment (trees)...
by NStocks
Fri Oct 12, 2018 6:49 pm
Forum: Questions & Feedback
Topic: Reflections in glazing + Sky Portal
Replies: 5
Views: 6391

Re: Reflections in glazing + Sky Portal

How would I do this if I wanted to use the external view of a building and have reflections in the glass, but not have the objects that I'm using to create reflections (such as trees) blocking the view into the glass/building. This will also be a elevation so parallel projection with no perspective ...
by NStocks
Thu Oct 11, 2018 7:43 pm
Forum: Questions & Feedback
Topic: Render shadows only?
Replies: 1
Views: 3198

Render shadows only?

Is it possible to take a sketchup scene (that has multiple materials already applied) and without changing the model, render out the shadows (and tones/darker/lighter areas) that can be applied over another render in Photoshop?
by NStocks
Fri Sep 14, 2018 6:59 pm
Forum: Questions & Feedback
Topic: Reflections in glazing + Sky Portal
Replies: 5
Views: 6391

Reflections in glazing + Sky Portal

Hi, I have rendered an interior scene which has no context in the background (such as trees and other buildings). If I wanted reflections in the glass but still have a other white background/context so no garden how could I do this? Placing images in SU should cause reflections but I need to hide th...
by NStocks
Thu Jul 26, 2018 3:04 pm
Forum: Materials and Resources
Topic: Linking textures?
Replies: 3
Views: 7740

Re: Linking textures?

Ah, as a hobby user I take it there isn't a way around this?
by NStocks
Wed Jul 25, 2018 7:33 pm
Forum: Materials and Resources
Topic: Linking textures?
Replies: 3
Views: 7740

Linking textures?

If Im rendering on two computers, I copy the sketch file and the folder containing all the textures, however when it comes to the computer where the textures were not created, twilight has no textures (maps) in the editor window. This means every materials needs to be relinked individually which is ...
by NStocks
Sun Jul 22, 2018 6:18 pm
Forum: Questions & Feedback
Topic: Lighting a fire with alpha image
Replies: 2
Views: 4795

Re: Lighting a fire with alpha image

This is a very quick render of the result.
render fire.jpg
render fire.jpg (892.98 KiB) Viewed 4794 times
by NStocks
Sun Jul 22, 2018 6:17 pm
Forum: Questions & Feedback
Topic: Lighting a fire with alpha image
Replies: 2
Views: 4795

Lighting a fire with alpha image

Hello, I have a image of flames with transparent background to represent a fire and I'm trying to add life to it in terms of lighting. The image doesn't render particularity well on its own, perhaps due to the (architectural, common) glass in front of it, but I'm also trying out lights to make the f...