Search found 35 matches
- Tue Jun 11, 2013 2:38 pm
- Forum: Questions & Feedback
- Topic: Soft shadows from luminous aperture in .ies files?
- Replies: 6
- Views: 6669
Re: Soft shadows from luminous aperture in .ies files?
Thanks Fletch! I'll try out the fake technique. Part of the catch is that I need to model rooms with lots of fixtures (30-40) so I need something reasonably fast. FWIW I did a render on a test scene (chair, bookshelves, table, a few odds and ends in a 10'x10' room, 8' ceiling) with an emitter+.ies a...
- Mon Jun 10, 2013 9:49 pm
- Forum: Questions & Feedback
- Topic: Soft shadows from luminous aperture in .ies files?
- Replies: 6
- Views: 6669
Soft shadows from luminous aperture in .ies files?
Hi all- Just wondering - when using an .ies file, the "luminous apterture" is defined based on the geometry of the light; for example, in the following (partial) .ies file: ========== IESNA:xx-xx-xxxx [TEST] xxxxx [TESTLAB] xxxxxx yyyyyyy zzzzzzz [ISSUEDATE] xx-xx-xxxx [MANUFAC] xxxxxxx xx...
- Mon Jun 10, 2013 9:40 pm
- Forum: Questions & Feedback
- Topic: A few pre-buy materials/translucency questions
- Replies: 5
- Views: 5214
Re: A few pre-buy materials/translucency questions
Thanks!
I'll take a look.
Andrew
I'll take a look.
Andrew
- Sun Jun 09, 2013 11:00 am
- Forum: Questions & Feedback
- Topic: A few pre-buy materials/translucency questions
- Replies: 5
- Views: 5214
Re: A few pre-buy materials/translucency questions
Hi Fletch, Actually I went looking for Kerkythea but their site is down. Anyway, not sure what "N-K" means! (?) There isn't anything specific I'm looking for, and having read through the manual a bit more I see most of what I'm looking for seems possible. I will look further to see how the...
- Sat Jun 08, 2013 11:53 am
- Forum: Questions & Feedback
- Topic: A few pre-buy materials/translucency questions
- Replies: 5
- Views: 5214
A few pre-buy materials/translucency questions
Hi all, Thinking about getting Twilight after reading a bit about SU renderers. Anyway, one thing that's important to me is to be able to accurately simulate (i.e. not fake) translucent materials such as rice paper, lampshades, etc. wherein the lamp/light source image is not visible through the mate...