Search found 277 matches
- Mon Feb 03, 2020 9:54 pm
- Forum: Questions & Feedback
- Topic: Subdividing faces
- Replies: 6
- Views: 8147
Re: Subdividing faces
What is it useful for?
- Wed Jan 29, 2020 6:23 am
- Forum: Questions & Feedback
- Topic: Distortions in Panoramic view
- Replies: 4
- Views: 6205
Re: Distortions in Panoramic view
Thanks. Interesting!
- Tue Jan 28, 2020 9:59 pm
- Forum: Questions & Feedback
- Topic: Distortions in Panoramic view
- Replies: 4
- Views: 6205
Re: Distortions in Panoramic view
Thanks! Yeah I didn't think of the field of view. I notice if you "back up" it gets worse.
- Tue Jan 28, 2020 5:11 am
- Forum: Questions & Feedback
- Topic: Distortions in Panoramic view
- Replies: 4
- Views: 6205
Distortions in Panoramic view
Probably nothing to do with Twilight. Is there any way to adjust distortion at edges of view in a panoramic shot? https://roundme.com/tour/541297/view/1783747 I used a 2:! Spherical camera and It seems to work well in Pano2vr and posting to "RoundMe" but there is a lot of stretching distor...
- Mon Jan 20, 2020 10:06 pm
- Forum: Work in Progress
- Topic: modelling a room with accurate lighting
- Replies: 6
- Views: 11129
Re: modelling a room with accurate lighting
I don't know about the quality of those particular lights but you will get some less desirable patterns on the wall, when the fixtures are so close. Often people use wall washer fixtures a little further away from the wall. Design wise it is also tricky with the seating right there, as people don't ...
- Mon Jan 20, 2020 4:27 pm
- Forum: Questions & Feedback
- Topic: Geometry not getting rendered
- Replies: 2
- Views: 4884
Re: Geometry not getting rendered
It sounds like Swingrays problem only happens when trying a subsequent render. This would be good to know. I tried the renders and the file seemed OK. However I don't have his presets. I could see the Twilight feature that allows de-selection of layers within the rendering window being a culprit, bu...
- Mon Dec 23, 2019 9:56 pm
- Forum: Questions & Feedback
- Topic: randomize texture position
- Replies: 4
- Views: 5737
Re: randomize texture position
Thank you. Seeing that video, which I have probably seen before, is great. First time around I probably didn't absorb most of it. It seems that texture randomization might be useful in other templates. I applied it to the gravel I was using to get rid of tiling, but It doesn't show well in the explo...
- Sat Dec 21, 2019 9:53 pm
- Forum: Questions & Feedback
- Topic: Adjusting spherical sky
- Replies: 3
- Views: 5418
Re: Adjusting spherical sky
That worked well. Thanks!
- Tue Dec 17, 2019 12:20 am
- Forum: Questions & Feedback
- Topic: randomize texture position
- Replies: 4
- Views: 5737
Re: randomize texture position
Thanks,
Is that translatable to deep materials? I used multiple images for Spec, normal etc. Not really necessary in this case.
Is that translatable to deep materials? I used multiple images for Spec, normal etc. Not really necessary in this case.
- Mon Dec 16, 2019 8:46 pm
- Forum: Questions & Feedback
- Topic: randomize texture position
- Replies: 4
- Views: 5737
randomize texture position
Is there a way to quickly adjust texture to get less repeats. The texture on the siding is pretty good but somehow all the "boards" ended up showing the same part of the texture. They are NOT components, it is all one object. I repainted some by hand but that reverted as I was working on t...