Search found 53 matches
- Thu Aug 19, 2010 11:04 am
- Forum: Work in Progress
- Topic: FotoSketcher is pretty cool
- Replies: 6
- Views: 6417
Re: FotoSketcher is pretty cool
The general feeling of the Hand painted one is nice. I mean Photo one is Flat and very CG and becomes much more poppy and "alive". For the purpose you were on, its very nice.
- Mon Mar 22, 2010 10:50 am
- Forum: Materials and Resources
- Topic: Stone Wall Texture - How To Use HiRes Textures With Twilight
- Replies: 11
- Views: 21941
Re: Stone Wall Texture - How To Use HiRes Textures With Twilight
Great fletch!
Question: how did you make the small stone arch above your windows?
It adds so much realism to the wall and the all scene..!
Question: how did you make the small stone arch above your windows?
It adds so much realism to the wall and the all scene..!
- Fri Mar 12, 2010 9:07 am
- Forum: User Materials
- Topic: Want a modern classic table lamp?
- Replies: 10
- Views: 22009
Re: Want a modern classic table lamp?
Sorry Fletch but I dont understand the teaser..?
Cant see anything new..! perhaps not well woke up this morning
Cant see anything new..! perhaps not well woke up this morning
- Wed Feb 03, 2010 5:57 am
- Forum: Work in Progress
- Topic: Test Render
- Replies: 18
- Views: 19330
Re: Test Render
today I was testing ambient occlusion in TWL so I wanted to know if it works in the real AO way or is it faked in the advanced02 setting. I mean can it be used to enhance shadow details like in other 3D package? I did some test following your method (0 sunlight and sky mid grey) to obtain an AO pass...
- Tue Feb 02, 2010 5:09 pm
- Forum: Questions & Feedback
- Topic: Shadow corresondance between SU and TWILIGHT
- Replies: 5
- Views: 6107
Shadow corresondance between SU and TWILIGHT
I am sure I've already seen a topic about this but cant find it in the Forum... so I ask about it..!? In fact I've to do a sun study for a client and I see that shadow direction is totally different from SU to twilight...hugh! tried many things to solve but nothing. North direction is personnalised ...
- Sun Jan 31, 2010 9:54 am
- Forum: Work in Progress
- Topic: House - 2 Story - and Pool
- Replies: 24
- Views: 40113
Re: House - 2 Story - and Pool
Ok for the blue water but then it's the quality of the texture: blue gradient must be more subtile. I mean a softer look.
- Sat Jan 30, 2010 6:40 pm
- Forum: Work in Progress
- Topic: House - 2 Story - and Pool
- Replies: 24
- Views: 40113
Re: House - 2 Story - and Pool
Very nice job!
2 suggestions perhaps to improve:
Water is much too blue in my point of view.
Concrete texture around the windows is too noticeable...I mean at this distance it should be almost not visible.
I hope to see more about it soon..
Bravo
2 suggestions perhaps to improve:
Water is much too blue in my point of view.
Concrete texture around the windows is too noticeable...I mean at this distance it should be almost not visible.
I hope to see more about it soon..
Bravo
- Tue Nov 24, 2009 5:04 pm
- Forum: Questions & Feedback
- Topic: Future of Twilight Render Engine
- Replies: 7
- Views: 9370
Re: Future of Twilight Render Engine
sory chris and fletch...purpose wasn't to wake you up...of course LOL. I just wanted to get your feeling on the subject, and I could wait for some days...but you guys are so reactive its really a pleasure! Yes I feel there's still many inetresting things to do improving TWL integration: Instances, d...
- Tue Nov 24, 2009 11:44 am
- Forum: Français
- Topic: POSITIONNEMENT DE LAMPES
- Replies: 1
- Views: 6642
POSITIONNEMENT DE LAMPES
Quand je crée une lampe (point ou spot) elle se positionne systématiquement à l'origine "0" des axes. Elle ne tient pas du tout compte du positionnement que je lui ai indiqué..?
C'est extrêmement curieux. J'ai essayé de plusieurs façon, mais rien à faire.
Merci de m'aider
WIN XP SU7.1 TWL1.1
C'est extrêmement curieux. J'ai essayé de plusieurs façon, mais rien à faire.
Merci de m'aider
WIN XP SU7.1 TWL1.1
- Mon Nov 23, 2009 5:31 pm
- Forum: Pull up a Chair
- Topic: SketchUP Model Giveaway
- Replies: 10
- Views: 23343
Re: SketchUP Model Giveaway
Very impressive job Ecudorian!!! How about your reflection amount for your materials? And your rendering settings I suppose it is a progressive rendering..? I have to say I'd be interested to take a look at your Skp file may you be kind enough to share. If licence usage of the file is a problem you ...