What, like this then --------------------------------->
Search found 2293 matches
- Thu Nov 12, 2009 5:39 pm
- Forum: Questions & Feedback
- Topic: Processing had errors...
- Replies: 19
- Views: 21154
- Thu Nov 12, 2009 4:09 pm
- Forum: Work in Progress
- Topic: Stalking Parasite
- Replies: 7
- Views: 8172
Re: Stalking Parasite
Hah! Awesome. Gives me the creeps just to look at it.
- Thu Nov 12, 2009 3:34 pm
- Forum: Questions & Feedback
- Topic: glass material
- Replies: 6
- Views: 8652
Re: glass material
Shininess governs how sharp the reflection is. A smaller number is a more blurry reflection, a higher number is clearer (Mirror uses 10000 I think). IOR, index of refraction, governs how much light bends when entering a transparent material but also governs how much light reflects off the material b...
- Thu Nov 12, 2009 12:34 am
- Forum: Questions & Feedback
- Topic: Licence Error
- Replies: 1
- Views: 3636
Re: Licence Error
Is that machine Vista 64 or Windows 7 64? If so, then yes. We ran into a problem with the 64 bit versions and licensing that required anyone with those OS's to redo their license. Just send in a new request from that computer and we'll process it for you.
- Wed Nov 11, 2009 4:13 pm
- Forum: Questions & Feedback
- Topic: Processing had errors...
- Replies: 19
- Views: 21154
Re: Processing had errors...
Things like missing textures, missing IES lights, missing background images can cause that message to appear. However, in most cases it should still render, with at worst a black material. I'm very surprised to see it not rendering... If you still have that file laying around, I'd like to see it.
- Wed Nov 11, 2009 4:10 pm
- Forum: Work in Progress
- Topic: Another Learning WIP from work
- Replies: 5
- Views: 7034
Re: Another Learning WIP from work
Wow, great detail!
- Mon Nov 09, 2009 10:56 pm
- Forum: Work in Progress
- Topic: Old bank, new skin...
- Replies: 14
- Views: 14855
Re: Old bank, new skin...
I think there must be something quirky with one or more of the render settings, like somehow a weird photon is causing a light "splash". The reason I think that is because it's perfectly round, and, like the pumpkin scene, always one sharp corners. X-Ray particles? (just kidding). Are you ...
- Mon Nov 09, 2009 8:09 pm
- Forum: Work in Progress
- Topic: Old Factory
- Replies: 16
- Views: 20525
Re: Old Factory
Thanks. :) Primarily, the lighting is a single quad emitter outside the wall, shining through a grate and the fan. That's most of the lighting. I added an HDR but reduced the intensity to 0.05 just to add a little bit more light everywhere. The exposure is cranked way up, 2.0 (which for me is way up...
- Mon Nov 09, 2009 3:45 pm
- Forum: Work in Progress
- Topic: Shape Study
- Replies: 16
- Views: 20815
Re: Shape Study
Nice! (Every time I try this it always looks like crap!)
- Mon Nov 09, 2009 3:44 pm
- Forum: Work in Progress
- Topic: Old bank, new skin...
- Replies: 14
- Views: 14855
Re: Old bank, new skin...
I think the wet pavement is great! Maybe a little to reflective, yes, but very convincing otherwise.
As far as the black panels, have you tried a realistic glass template, color = black, alpha = about 95? I tried it and it looked kind of like what you described.
As far as the black panels, have you tried a realistic glass template, color = black, alpha = about 95? I tried it and it looked kind of like what you described.