Search found 8904 matches

by Fletch
Mon Oct 04, 2010 4:48 pm
Forum: Work in Progress
Topic: light and material study
Replies: 79
Views: 93610

Re: NPR Render

using Perfect Reflection Library Like Glossy Solid Acrylic library, and the spots inside the bauhaus lamps turned on.


next I will try one with an HDR lighting only... (also known as IBL or ibl = image based lighting )
by Fletch
Mon Oct 04, 2010 4:46 pm
Forum: Work in Progress
Topic: light and material study
Replies: 79
Views: 93610

Re: NPR Render

7m is still not bad.
remember my times are on a corei7 (8threads+overclocked to 3.6Ghz)
by Fletch
Mon Oct 04, 2010 4:45 pm
Forum: Work in Progress
Topic: My First Render: Living Room (Help me improve..!)
Replies: 9
Views: 7145

Re: My First Render: Living Room (Help me improve..!)

no displacement. what material in this scene needs displacement? I see none.
by Fletch
Mon Oct 04, 2010 2:21 pm
Forum: Questions & Feedback
Topic: Ambient Lighting - Interior
Replies: 10
Views: 11046

Re: Ambient Lighting - Interior

Yes, but always use Thin Glass (Architectural Glass>No Shadow) for glass in buildings. Easy 09 does not render light coming through thick glass unless the light comes from a light emitting surface or HDR... so it will render dark with sun and sky. This is why Thin Glass material exists. See the Arch...
by Fletch
Mon Oct 04, 2010 1:34 pm
Forum: Work in Progress
Topic: light and material study
Replies: 79
Views: 93610

light and material study

Here is a fascinating comparison. You can see above, that the Light Studio using emitter lights takes 33m22s to render on Easy 03 Low+ Replacing the light emitting surfaces with spot lights, and increasing their power to allow a lowering of the exposure to be Exposure 1, Gamma 1 (it was 1.4 and .85 ...
by Fletch
Mon Oct 04, 2010 1:53 am
Forum: Pull up a Chair
Topic: The making of a winning image
Replies: 0
Views: 3571

The making of a winning image

Dirk de Jongh from DWanimations: Making of SketchUp winning Render Dirk did a great job on this image, and though it is not done with Twilight, it was modelled in SU. I share it here because there's nothing in the "how to" that cannot be done with Twilight, and perhaps even more easily in...
by Fletch
Mon Oct 04, 2010 12:00 am
Forum: Questions & Feedback
Topic: Ambient Lighting - Interior
Replies: 10
Views: 11046

Re: Ambient Lighting - Interior

Did you use Architectural Glass>No Shadow or "common"?
can you post screenshot or model?
by Fletch
Sun Oct 03, 2010 10:25 pm
Forum: Work in Progress
Topic: light and material study
Replies: 79
Views: 93610

light and material study

Here are some shots of the same model above using different render settings. Please see file name of each for render settings and render times. (corei7 8 threads 3.6Ghz) Remember that in this scene, it's set up for Easy 09 rendering. The long render times on this scene are due to the number of light...
by Fletch
Sun Oct 03, 2010 9:12 pm
Forum: Questions & Feedback
Topic: Ambient Lighting - Interior
Replies: 10
Views: 11046

Re: Ambient Lighting - Interior

Probably should have linked you to these lighting components... find lots of great stuff in the Freebies Section (for people without access to the Registered Users Lighting components)
by Fletch
Sun Oct 03, 2010 7:40 pm
Forum: Work in Progress
Topic: NPR Render
Replies: 9
Views: 9760

Re: NPR Render

In this case, I would: do the quick model. Apply the plastic shiny and other material templates where you need them. Set the object on a flat ground plane or on a screen background as shown above. Insert an HDR sky in the spherical sky slot that I know I like and works every time for me. render on E...