Search found 8912 matches

by Fletch
Tue Sep 14, 2010 10:42 pm
Forum: Work in Progress
Topic: Cover page for portfolio
Replies: 8
Views: 13761

Re: Cover page for portfolio

from my teaching days... the "k.i.s.s." principle still applies here, I'd just delete the glass with drawing utensils inside it completely, and slide the arch. scale over and up to fill the empty space there. a tiny bit of DOF will go a long way to adding reasism. then I think it's a very ...
by Fletch
Tue Sep 14, 2010 5:03 pm
Forum: Work in Progress
Topic: light and material study
Replies: 79
Views: 93738

Re: light and material study

...would be the proof I'm not good... :roll: Im using the twilight studio scene and the twilight scratch texture. Should I post it to the Resources forum? wherever you wish, is fine. I tried to reverse the color plane faces, but it did not worked. we can take a look. Heres an updated version of tha...
by Fletch
Tue Sep 14, 2010 3:11 pm
Forum: Work in Progress
Topic: light and material study
Replies: 79
Views: 93738

Re: light and material study

If you have rights to it, please post model, and perhaps we can help.
by Fletch
Tue Sep 14, 2010 3:08 pm
Forum: Work in Progress
Topic: Tree Challenge
Replies: 18
Views: 21489

Re: Tree Challenge

archigrafix wrote:Here's a small part image...a sort of teaser ;) .
yes, looking good so far, hoping for a higher res. version... soon.
by Fletch
Tue Sep 14, 2010 12:54 pm
Forum: Work in Progress
Topic: light and material study
Replies: 79
Views: 93738

Re: light and material study

have you discovered the tonemapping settings?
by Fletch
Tue Sep 14, 2010 12:34 pm
Forum: Work in Progress
Topic: light and material study
Replies: 79
Views: 93738

Re: light and material study

Here are some Stainless Steel settings to try. I use the NK Metals Material Library for most of my metals. They work great with Easy09. Get a good Brushed Metal .jpg seamless material texture here . Please try the Light Tent HDR images in your sperical sky. Hide all other objects so that they do not...
by Fletch
Tue Sep 14, 2010 9:55 am
Forum: User Materials
Topic: Free seamless textures
Replies: 16
Views: 32936

Re: Free seamless textures

displacement is same as bump, only displacement actually modifies geometry in a render engine that supports it. In Twilight, we don't have displacement, but it works fine in Bump slot. normal maps must be loaded using Kerkythea's advanced material editor... there's a slot for Normal Maps, then you c...
by Fletch
Mon Sep 13, 2010 10:30 pm
Forum: Work in Progress
Topic: Tree Challenge
Replies: 18
Views: 21489

Re: Tree Challenge

that is beautiful, majid! :)
by Fletch
Mon Sep 13, 2010 6:13 pm
Forum: Work in Progress
Topic: light and material study
Replies: 79
Views: 93738

Re: light and material study

I think the glass there with the green edge looks fantastic?! and is simple. Yes Easy 10 works great with any lights or materials, but clears more slowly than Easy9. If you are not in a hurry, or have a very nice computer, then Easy10 is a powerful render method. The Flint glass template and the rea...
by Fletch
Mon Sep 13, 2010 2:03 pm
Forum: Work in Progress
Topic: light and material study
Replies: 79
Views: 93738

Re: light and material study

Your info says you are from Montreal, so it would naturally follow that you may understand a word or 2 of French. ;) Light through or reflecting from a surface is called a "Caustic". When you render with Easy09, caustics do not show well with sun/sky, point, or spot lights... they show bes...