Search found 277 matches
- Tue Aug 13, 2019 5:11 pm
- Forum: Questions & Feedback
- Topic: HDR output.
- Replies: 15
- Views: 15091
Re: HDR output.
Thanks, Fletch. That's a good article. Maybe that will show me how HDR editors ought to work. I thought you had to have control of each exposure to make them come out clearly, or create the more vivid look (often exaggerated) in HDR photography. I saw that before. but my HDR did not come out as usab...
- Tue Aug 13, 2019 1:44 am
- Forum: Questions & Feedback
- Topic: HDR output.
- Replies: 15
- Views: 15091
Re: HDR output.
I updated my profile. Maybe there's a clue.
Using Twilight 2.13.7 Pro. Gimp 2.10.8
I did find this plugin which may have been developed for pre-floating-point GIMP but maybe will try it on an HDR. https://sourceforge.net/projects/gimpsimulatehdr/
Using Twilight 2.13.7 Pro. Gimp 2.10.8
I did find this plugin which may have been developed for pre-floating-point GIMP but maybe will try it on an HDR. https://sourceforge.net/projects/gimpsimulatehdr/
- Mon Aug 12, 2019 7:51 pm
- Forum: Questions & Feedback
- Topic: HDR output.
- Replies: 15
- Views: 15091
Re: HDR output.
Thanks. Yes. It seems in GIMP you can create the different exposures, given an HDR image (I don't find a plugin or process to automate it). There is 32 bit floating point support. I haven't got a usable HDRI into GIMP from my rendering yet, but will experiment more. As I noted above. It just looks b...
- Sun Aug 11, 2019 6:10 pm
- Forum: Questions & Feedback
- Topic: HDR output.
- Replies: 15
- Views: 15091
HDR output.
I have seen that working with different exposures of the render (as adjusted in the render window) and imported as layers in GIMP helps me make a better interior image. I adjusted the brightness, gamma, and temperature and output 4-5 different images, a few of which were useful in blending. I was fi...
- Wed Jul 31, 2019 5:21 pm
- Forum: Materials and Resources
- Topic: Convert a spherical render into a 360 image
- Replies: 3
- Views: 12912
Re: Convert a spherical render into a 360 image
How about non-facebook web pages? Is it the same process?
- Tue Jul 23, 2019 2:44 pm
- Forum: Materials and Resources
- Topic: Blurring reflections
- Replies: 26
- Views: 46737
A trip to the library
Another test
- Mon Jul 22, 2019 4:28 pm
- Forum: Materials and Resources
- Topic: Blurring reflections
- Replies: 26
- Views: 46737
Re: Blurring reflections
Thanks Fletch! Adding some contrast in the colors can help make the reflections more vibrant. It may be that the floor in the photograph is actually a darker material and the light parts only come from reflecting the objects--so it feels deeper and has more of a value range. I am trying for a less l...
- Sun Jul 21, 2019 10:34 pm
- Forum: Materials and Resources
- Topic: Blurring reflections
- Replies: 26
- Views: 46737
Re: Blurring reflections
This is test is according to Fletch's method, using the Advanced Reflection (concrete mapped--customized). Used the inverted procedural twlrock as in his example and adjusted the numbers. Works for me. (I can't seem to avoid the slab taking up so much of the wall color). (There is SO much else I sho...
- Sat Jul 20, 2019 7:15 pm
- Forum: Work in Progress
- Topic: Vault - Passageway
- Replies: 12
- Views: 12741
Re: Vault - Passageway
This is great!
- Sat Jul 20, 2019 5:37 pm
- Forum: Materials and Resources
- Topic: Blurring reflections
- Replies: 26
- Views: 46737
Re: Blurring reflections
I omitted this post. It wasn't helpful. Please see next one.
Thanks for the help everyone,
Thanks for the help everyone,