rendering smoke , fog , atmosphere etc in twilight

For all the users of Twilight Render (V1 & V2), to ask questions and get started
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Captaineasy
Posts: 6
Joined: Tue Apr 06, 2021 10:12 pm

rendering smoke , fog , atmosphere etc in twilight

Post by Captaineasy » Sat Apr 10, 2021 12:41 am

Do any of you twilight pros have any guides or tutorials for rendering atmospheric effects in twilight?

I have a feeling its possible playing around with the volumetric light features and using a really big light instead of the sun.

any help or advice appreciated

M

Fletch
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Joined: Fri Mar 20, 2009 2:41 pm
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Re: rendering smoke , fog , atmosphere etc in twilight

Post by Fletch » Sat Apr 10, 2021 1:26 pm

There is a "Volumetric" material template in Twilight Render's Materials.
You must apply that to a volume that contains your objects.
Fletch wrote: Tue Apr 23, 2019 9:50 am Welcome - hope these two threads can explain everything for you.
They contain scenes for you to download and test to help understand how volumetric lighting works.

Subject: Question to Fletch About Volumetric Light Beam
Subject: Visible light
Image

Please also try the test scene here:
Subject: Volumetric Lighting - Special Material (Light Beams)
Fletch wrote: Tue Nov 06, 2018 11:18 am Here with Sun-Sky preset settings "03.SunSkyHigh"
The scene will likely work even without the library installed.
Twilight V2 now has a "Volumetrics" template that you can test on this scene.
Simply apply the various Volumetric template materials to the SketchUp material called "Volumetrics" and render with the Sun-Sky render presets for good results. Quick test render using Easy 02-04 render presets.

Download the test scene here.
Image

Captaineasy
Posts: 6
Joined: Tue Apr 06, 2021 10:12 pm

Re: rendering smoke , fog , atmosphere etc in twilight

Post by Captaineasy » Sat Apr 10, 2021 9:32 pm

great thanks ! exactly what i needed

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