I'm trying to get the look of edge lit acrylic.
I'm using the Fake Emitter texture and render setting Tech>Progressive>04. Metropolis Light Transport (BPT)
1. How do I get the Fake Emitter to show on both sides of the component?
2. How do I get the Fake Emitter to not cast light?
(SketchUp Hobby version)
Fake Emitter Questions
Fake Emitter Questions
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- FakeEmitter.skp
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- FakeEmitter-Back.jpg (471.75 KiB) Viewed 3865 times
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- FakeEmitter-Front.jpg (354.34 KiB) Viewed 3865 times
Re: Fake Emitter Questions
Using MLT (which is the mechanism used in the Interior/Interior+ presets) ignores the 'Fake' emitter setting and always renders as light emitting. (It also ignores disabling shadow casting.)
Re: Fake Emitter Questions
You must copy the face over slightly behind the existing face, reverse it to face the other way, and paint the material on the new face.
Tech>Progressive>04. Metropolis Light Transport (BPT) is the same settings as Easy 10 render setting, if you render on Easy 04 for testing, you may find it renders extremely fast, and also, it will not let emitter fake cast light.
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