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Re: Gold Powder Coated Material

Posted: Mon Dec 02, 2019 10:46 pm
by Fletch
Here's a different option for textures and how they render on the model.
I provide a low res. wood texture here as an example. You should replace the textures with high quality wood and corresponding reflection map.
TWILIGHT SCENE2 -metalfurnbyAlvydas-TWLsupport.jpg
TWILIGHT SCENE2 -metalfurnbyAlvydas-TWLsupport.jpg (223.22 KiB) Viewed 3887 times
TWILIGHT SCENE2 -metalfurnbyAlvydas-TWLsupport.skp
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I'm attaching Alvydas' scene again below, but in SU 2016 format in case you need it.

See also my version of the scene below with the different textures.

Re: Gold Powder Coated Material

Posted: Tue Dec 03, 2019 9:06 am
by alvydas
;) :^:

Re: Gold Powder Coated Material

Posted: Tue Dec 03, 2019 12:09 pm
by Fletch
In the scene above, the wood material uses reflection mapping for shininess and specular, no bump map. In case you want a bump map, you can try this one.

I called it "walnut" but honestly I have no idea what type of wood it is. It's a set of maps I created starting from another non-specific wood texture.

Please note: You will want to use high-res textures, especially for wood, these are too low resolution for proper close-up rendering. They are provided for example.