Frosted glass (Hobby)

For all the users of Twilight Render (V1 & V2), to ask questions and get started
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NStocks
Posts: 71
Joined: Tue Jun 19, 2018 4:55 pm

Frosted glass (Hobby)

Post by NStocks » Mon Jun 01, 2020 2:06 pm

Hi,

I'm trying to create a frosted pane of glass, with some transparent text as below.

I've tried using the Translucent> standard curtain etc. with a 90% opacity glass material but it always renders as fully transparent.

Is it possible to create something similar to the attached in the hobby version?

Thanks
Screenshot 2020-06-01 at 15.04.17.png
Screenshot 2020-06-01 at 15.04.17.png (626.13 KiB) Viewed 10011 times

tuna57
Posts: 884
Joined: Wed Jul 09, 2014 11:54 pm
OS: MacOSX 10_11
SketchUp: SU 2015Pro SU2018Pro

Re: Frosted glass (Hobby)

Post by tuna57 » Mon Jun 01, 2020 6:16 pm

Your post aroused my curiosity. Did a quick experiment. Created the glass panel as two separate groups. Painted one glass group CoolGray3 , the other CoolGrey4 with SU paint tool. Set transparency to 20% in SU material editor.

Assigned Twilight Frosted Glass - light to the large pane and Glass - Common to the letters.

Slapped together a quick room and rendered 10 passes Easy 9 . Seemed to work pretty well . Good reflection of objects behind camera view on the front side of glass. Objects behind frosted part of glass blurred out as expected. Pardon the ugly wallpaper , used it for better contrast through the common glass. Might be a better way of doing it but this seemed to work.
Attachments
glass test_Scene 2.jpg
glass test_Scene 2.jpg (730.79 KiB) Viewed 10001 times
glass test-exploded.jpg
glass test-exploded.jpg (285.07 KiB) Viewed 10001 times
TwilightPro V2.11

NStocks
Posts: 71
Joined: Tue Jun 19, 2018 4:55 pm

Re: Frosted glass (Hobby)

Post by NStocks » Mon Jun 01, 2020 6:41 pm

That looks perfect! Only thing is I will be using logos which are not vector based and I can't obtain/make them due to poor quality jpeg image.

How could this work with the text/logo as a PNG texture with transparent background?

tuna57
Posts: 884
Joined: Wed Jul 09, 2014 11:54 pm
OS: MacOSX 10_11
SketchUp: SU 2015Pro SU2018Pro

Re: Frosted glass (Hobby)

Post by tuna57 » Mon Jun 01, 2020 8:22 pm

Gave it a try with a .png image. Manipulated the .png in Gimp so the letters are 100% transparent and the white area is 75% transparent. Imported as in image. Real quick test render, it works .... kind of. You don't get reflections and such.
If I was looking for top notch results I think I would go with how I modeled things up in my first post. Even if it meant redrawing the logo in SU.
Perhaps Fletch or one of the other Twilight masters may know a better way to approach this......
Attachments
glass test_png image.jpg
glass test_png image.jpg (617.95 KiB) Viewed 9993 times
TwilightPro V2.11

NStocks
Posts: 71
Joined: Tue Jun 19, 2018 4:55 pm

Re: Frosted glass (Hobby)

Post by NStocks » Wed Jun 03, 2020 8:29 am

Thank you very much, works perfectly!!!
100.jpg
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recneps0610
Posts: 19
Joined: Mon May 16, 2016 5:23 pm
OS: Window 8
SketchUp: 2017

Re: Frosted glass (Hobby)

Post by recneps0610 » Mon Sep 14, 2020 1:16 pm

erm, for photoshop/ gimp users,
actually you can just try to create your texture with (1) a main frosted texture with transparent background, then (2) add in your lettering or artworks on another layer, (3) select the shape your lettering or artworks, then select back your main texture layer and delete the selected shape on the main texture, (4) after that, merge your layers, (5) set and save your image with various layer opacity. *Save them in .png format.

After that you can apply the various opacity .png textures of your choice in sketchup and set your texture to Perfect Reflection / Polished Concrete depending on how you want it to reflect.

:) i'm using this method for glass, resins and curtains. You can try it out if it works for you. :)
Simplicity is not simple ;)

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