im interesting how to create wet glass material. have you any tutorial or ready material?
im looking same kind >>
wet glass
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- Joined: Mon Feb 16, 2015 5:51 pm
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- Location: Georgia, Tbilisi
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Re: wet glass
Most straight-forward approach would be to create a texture that tiles nicely.
For me, it's interesting to try with procedural textures.
Maybe this can give you some inspiration. (download .skp file attached below)
Every time you change the scale of the procedural texture in one channel (especially the "weight" which means "layer mask" channels) you have to change the scale by the same amount in the other channels.
If anyone want's to edit this material they need Twilight Pro - to work in the Deep Material Editor.
For me, it's interesting to try with procedural textures.
Maybe this can give you some inspiration. (download .skp file attached below)
Every time you change the scale of the procedural texture in one channel (especially the "weight" which means "layer mask" channels) you have to change the scale by the same amount in the other channels.
If anyone want's to edit this material they need Twilight Pro - to work in the Deep Material Editor.
- Attachments
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- RainOnGlass_test.skp
- (1.29 MiB) Downloaded 358 times
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- Untitled-1.jpg (280.13 KiB) Viewed 3918 times
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