Do any of you twilight pros have any guides or tutorials for rendering atmospheric effects in twilight?
I have a feeling its possible playing around with the volumetric light features and using a really big light instead of the sun.
any help or advice appreciated
M
rendering smoke , fog , atmosphere etc in twilight
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Re: rendering smoke , fog , atmosphere etc in twilight
There is a "Volumetric" material template in Twilight Render's Materials.
You must apply that to a volume that contains your objects.
Please also try the test scene here:
Subject: Volumetric Lighting - Special Material (Light Beams)
You must apply that to a volume that contains your objects.
Fletch wrote: ↑Tue Apr 23, 2019 9:50 am Welcome - hope these two threads can explain everything for you.
They contain scenes for you to download and test to help understand how volumetric lighting works.
Subject: Question to Fletch About Volumetric Light Beam
Subject: Visible light
Please also try the test scene here:
Subject: Volumetric Lighting - Special Material (Light Beams)
Fletch wrote: ↑Tue Nov 06, 2018 11:18 am Here with Sun-Sky preset settings "03.SunSkyHigh"
The scene will likely work even without the library installed.
Twilight V2 now has a "Volumetrics" template that you can test on this scene.
Simply apply the various Volumetric template materials to the SketchUp material called "Volumetrics" and render with the Sun-Sky render presets for good results. Quick test render using Easy 02-04 render presets.
Download the test scene here.
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Re: rendering smoke , fog , atmosphere etc in twilight
great thanks ! exactly what i needed
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