Materials Settings

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John
Posts: 78
Joined: Mon Mar 19, 2012 2:29 pm

Materials Settings

Post by John » Tue Dec 28, 2021 5:02 am

In a recent rendering, I have a lamp that has multi-colored glass as the shade. However, when I render it, it comes out as a single color. I'm using the material setting of shade from the template material dialog box found under translucent. Any suggestions on how to get the multi-color glass to display properly? TIA!
Screen Shot 2021-12-27 at 10.53.13 PM.png
Screen Shot 2021-12-27 at 10.53.13 PM.png (3.28 MiB) Viewed 2278 times
Screen Shot 2021-12-27 at 10.54.00 PM.png
Screen Shot 2021-12-27 at 10.54.00 PM.png (1.2 MiB) Viewed 2278 times

Fletch
Posts: 12896
Joined: Fri Mar 20, 2009 2:41 pm
OS: PC 64bit
SketchUp: 2016-2023
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Re: Materials Settings

Post by Fletch » Tue Dec 28, 2021 6:35 pm

Try this, simply use the Emitter material (set to "fake emit" if using Easy 1-7.)
Download this lamp here.
Subject: Stained Glass Lamp Shade
Fletch wrote: Tue Dec 28, 2021 6:34 pmFor you to try.
Attachments
Easy 03 Low+
Easy 03 Low+
stained-glass-lampshade_Scene 1.jpg (82.62 KiB) Viewed 2272 times
Easy 09
Easy 09
stained-glass-lampshade_Scene 1-Easy09.jpg (111.74 KiB) Viewed 2272 times

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