I use it as a design tool for interior design so i need it to be around 5 min.
I use Easy 03, 800x400, the quality is good enough for my clients (they say "wow it looks real"

...
I see that when i put a lot of stuff in models it slows down to 10-15min, but i cant figure out what is the main reason, so i would like some guidelines.
1 - What kind of light is the fastest? (i always use rectangular emitter surfaces, is that the fastest? false emitters - do that add a lot time to render even thought they dont project light?)
2 - Do textures slow down the render? (i can put lower res textures if that is the case)
3 - How much does complex geometry slow it down? (rounded surfaces, revolved surfaces etc. should i reduce number of sides on circles before extruding?)
4 - How much do "special surfaces" add to the time of render - mirros, arch.glass, thin curtain, gloss paint? (which one of those is the worst?)
5 - Do translucent surafaces from sketchup templates slow it down a bit - lets compare a white surface to a white 50% transparent? (i ususally put transparent chairs or vases in the first stages of design draft)
...
I plan to use these guidelines to make my own componenets (newspapers, coffee machines, vases etc. for interior decoration) because warehouse componenets are not that optimised.
...
Thanks in advance for your feedback, i have been thinking about this problem for some ti me now!