First Render: why is there a blue cast?

For all the users of Twilight Render (V1 & V2), to ask questions and get started
Fletch
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Re: First Render: why is there a blue cast?

Post by Fletch » Tue Oct 06, 2009 8:28 am

Twilight User Manual Page 7 wrote:Easy Settings:
As a good rule of thumb: if the number of lights is low, higher settings may be required for good lighting
results, and therefore, as the number of lights increases you may want/need to use lower render settings. Also,
the larger the rendering resolution, the lower the render setting you may need.


With non-progressive render methods (Found in the “Easy” category under the names “Low, Medium, and
High”) the render setting preset assigns more than 100 different parameters automatically. But choosing wisely is
important. It will be the tendency of an inexperienced person using Twilight to automatically choose “High” as their
render setting. In actuality an experienced user may find that Medium gives great results in many cases. Also, it
is wise to choose the lowest render setting possible when rendering preliminary renderings.

Ecuadorian
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Re: First Render: why is there a blue cast?

Post by Ecuadorian » Tue Oct 06, 2009 12:23 pm

Also, have you tried preset "Easy 09-Interior"?

Bob James
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Re: First Render: why is there a blue cast?

Post by Bob James » Tue Oct 06, 2009 4:37 pm

Frederik wrote:
Are you able to share the model/scene, enabling us to take a look at it...??
How do I do that?

PS: The total time to 100% was 10h 05m 44s :shock:
Attachments
Full Size 100%.jpg
Full Size 100%.jpg (643.86 KiB) Viewed 10862 times
If you don't think ahead you'll be at the mercy of those that do - Ashleigh Brilliant
SU 7.1 and Win 7

Fletch
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Re: First Render: why is there a blue cast?

Post by Fletch » Tue Oct 06, 2009 6:30 pm

please send scene to support at twilightrender dot com

Bob James
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Re: First Render: why is there a blue cast?

Post by Bob James » Tue Oct 06, 2009 6:46 pm

Fletch wrote:please send scene to support at twilightrender dot com
Done :)
If you don't think ahead you'll be at the mercy of those that do - Ashleigh Brilliant
SU 7.1 and Win 7

Bob James
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Re: First Render: why is there a blue cast?

Post by Bob James » Wed Oct 07, 2009 10:20 pm

With the help of a custom preset Fletch sent me the render time was reduced from 10 hours to 10 minutes :rspkt:

Thank you for all your help, Fletch.
If you don't think ahead you'll be at the mercy of those that do - Ashleigh Brilliant
SU 7.1 and Win 7

Fletch
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Re: First Render: why is there a blue cast?

Post by Fletch » Thu Oct 08, 2009 9:58 am

Bob James wrote:With the help of a custom preset Fletch sent me...
Thank you for all your help, Fletch.
You're welcome, there were some other helpful hints as well... :totgm: :D
Looking forward to seeing how you deal with this project.

My advice would be to do photorealistic 'perspective' images with the whole building put together. Then use Straight SketchUp out-put for more diagramatic- client-informative section-cut/cut-away type diagramatic explanatory images.

Fletch
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Re: First Render: why is there a blue cast?

Post by Fletch » Fri May 14, 2010 10:32 am

A non-progressive render setting to try with a scene with, literally, a thousand lights.
Attachments
01. Prelim-thousandlights.xml.zip
(1.25 KiB) Downloaded 717 times

Bob James
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Re: First Render: why is there a blue cast?

Post by Bob James » Wed May 19, 2010 8:20 pm

Thanks, Fletch. This is the same one you sent me last October, right?
If you don't think ahead you'll be at the mercy of those that do - Ashleigh Brilliant
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Fletch
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Re: First Render: why is there a blue cast?

Post by Fletch » Wed May 19, 2010 8:26 pm

yes.
but since it wasn't actually in the thread, thought it would be good to include it to "close" the case. ;)

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