Hi.
I'm trying to render the BMW M5 F10 with the headlights and back lights activated. Now I'm working on the headlights, and thought the "lids" above the circle LEDs is a heavy frosted glass or a matte plexiglass which diffuses light, but it doesn't diffuse any light in my rendering. How do I get it to light up like in the real picture ?
Thank you.
How To Obtain This ?
How To Obtain This ?
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- bmw light.jpg (32.16 KiB) Viewed 7027 times
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- bmw render test 5.jpg (254.79 KiB) Viewed 7027 times
Re: How To Obtain This ?
Found it. Should have figure out it's a simple glowing lampshade.
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- bmw render test 6.jpg (248.98 KiB) Viewed 7016 times
Re: How To Obtain This ?
You can increase the power of the light emitter. Default is like 100 or something. you can go to 10000, 50000, etc.
Don't go over the top with the power, if it's too bright it will cause render artifacts (bad) or just look wrong.
If that happens, back off the power a bit.
Don't go over the top with the power, if it's too bright it will cause render artifacts (bad) or just look wrong.
If that happens, back off the power a bit.
Re: How To Obtain This ?
I know... now the LED circles are set to 2500, over 5000 shows light on the ground. ThanksFletch wrote:You can increase the power of the light emitter. Default is like 100 or something. you can go to 10000, 50000, etc.
Don't go over the top with the power, if it's too bright it will cause render artifacts (bad) or just look wrong.
If that happens, back off the power a bit.
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