Sky Portals
Sky Portals
There are often question about how to use the Sky Portal material, what it is, and when to use it.
A good answer to what it is and how to use it is found in this forum post: viewtopic.php?p=2670#p2670
The question about when to use it and what preset to use has been an evolving one. Where once we might have suggested using Sky Portals in any interior space, now that opinion has changed.
After a user asked the question recently about Sky Portals, I ran a series of tests on a very simple room with just one window. Below you will see the comparison of a set of images. Note that these are intentionally low light scenes, all the lighting coming through the window into an enclosed room.
Using Sun & Sky, Low+, from left to right: No Sky Portal (02s), Non-Visible Sky Portal (2min 47s), Visible Sky Portal (2min 48s) While not immediately obvious, the improvement in quality is there. But look at the difference in render time! For that increase in render time we would expect a much more significant increase in quality.
Sun & Sky, Interior+ (10 passes), from left to right: No Sky Portal (5min 38s), Non-Visible Sky Portal(5min 45 s), Visible Sky Portal(5min 51s) Note that we see virtually no increase in render time but we do see a noticeable difference in brightness in the scene, and somewhat less noise.
Now we look at using and HDR environment image. On Low+, from left to right: No Sky Portal (02s), Visible Sky Portal(1min 57s) We see a definite increase in quality but still a significant increase in render time. Not as much of an increase as the previous test with Sun&Sky though.
Finally, HDR environment on Interior+ (10 passes), from left to right: No Sky Portal (5min 29s), Visible Sky Portal(5min 46s) A negligible increase in render times but a very significant reduction in noise.
So we can see that a Sky Portal definitely makes a difference. It directs all the environment lighting into the scene through the portal, as if the portal were a light shining on the scene. But if we examine the tradeoff of quality vs. time, we can see that it is clearly not worth it to use with a biased preset (Low/+ through High/+). If we just took the same scene and rendered it on High+, we can get the same or better quality in only 08sec! However, if we are using Interior/+, we see that we get a significant noise reduction for the same amount of time and passes!
So the verdict is, don't bother using Sky Portals with the biased presets, but if you are using the unbiased presets, it is definitely worth your time!
Now what about Visible vs. Non-Visible Sky Portals, what's the deal with that?
The easiest thing is to show you.
In Low+, from left to right, None, Non-Visible, Visible In Interior+, from left to right, None, Non-Visible, Visible So we can see that with no sky portal, we get a normal render; the sky emits light. With a Visible sky portal (let's skip the non-visible for a moment), you can see that the sky has been "turned off" and lighting is only occurring through the portal. That's good to know. But look carefully at the Non-Visible images. At first glance it looks a lot like the render with no sky portal. But if you study it you can see similar highlights with the Visible Sky Portal image. It appears that the Non-Visible sky portal produces lighting both from the environment and the portal, together. It's a combination of the two.
If you are planning on using the Sky Portal, it is good to know that by using the Visible flag you can control whether light only comes through the portal or both the portal and the environment. (Note that the Visible flag also makes the portal literally visible or not )
It's also worth noting that you don't have to use the Sky Portal in an enclosed space. If you are using it in an interior space, you definitely should do your best to fit the Sky Portal tightly into a "watertight" space (by improving my Sky Portal position and size I was able to cut the Low+ test above in half). But you don't have to. You can actually use the Sky Portal (set to Non-Visible) to direct the lighting at an exterior where you want extra lighting information (I would only recommend that for the unbiased presets). With Interior+ you will get improved lighting on those focus areas with little increase in render time.
A good answer to what it is and how to use it is found in this forum post: viewtopic.php?p=2670#p2670
The question about when to use it and what preset to use has been an evolving one. Where once we might have suggested using Sky Portals in any interior space, now that opinion has changed.
After a user asked the question recently about Sky Portals, I ran a series of tests on a very simple room with just one window. Below you will see the comparison of a set of images. Note that these are intentionally low light scenes, all the lighting coming through the window into an enclosed room.
Using Sun & Sky, Low+, from left to right: No Sky Portal (02s), Non-Visible Sky Portal (2min 47s), Visible Sky Portal (2min 48s) While not immediately obvious, the improvement in quality is there. But look at the difference in render time! For that increase in render time we would expect a much more significant increase in quality.
Sun & Sky, Interior+ (10 passes), from left to right: No Sky Portal (5min 38s), Non-Visible Sky Portal(5min 45 s), Visible Sky Portal(5min 51s) Note that we see virtually no increase in render time but we do see a noticeable difference in brightness in the scene, and somewhat less noise.
Now we look at using and HDR environment image. On Low+, from left to right: No Sky Portal (02s), Visible Sky Portal(1min 57s) We see a definite increase in quality but still a significant increase in render time. Not as much of an increase as the previous test with Sun&Sky though.
Finally, HDR environment on Interior+ (10 passes), from left to right: No Sky Portal (5min 29s), Visible Sky Portal(5min 46s) A negligible increase in render times but a very significant reduction in noise.
So we can see that a Sky Portal definitely makes a difference. It directs all the environment lighting into the scene through the portal, as if the portal were a light shining on the scene. But if we examine the tradeoff of quality vs. time, we can see that it is clearly not worth it to use with a biased preset (Low/+ through High/+). If we just took the same scene and rendered it on High+, we can get the same or better quality in only 08sec! However, if we are using Interior/+, we see that we get a significant noise reduction for the same amount of time and passes!
So the verdict is, don't bother using Sky Portals with the biased presets, but if you are using the unbiased presets, it is definitely worth your time!
Now what about Visible vs. Non-Visible Sky Portals, what's the deal with that?
The easiest thing is to show you.
In Low+, from left to right, None, Non-Visible, Visible In Interior+, from left to right, None, Non-Visible, Visible So we can see that with no sky portal, we get a normal render; the sky emits light. With a Visible sky portal (let's skip the non-visible for a moment), you can see that the sky has been "turned off" and lighting is only occurring through the portal. That's good to know. But look carefully at the Non-Visible images. At first glance it looks a lot like the render with no sky portal. But if you study it you can see similar highlights with the Visible Sky Portal image. It appears that the Non-Visible sky portal produces lighting both from the environment and the portal, together. It's a combination of the two.
If you are planning on using the Sky Portal, it is good to know that by using the Visible flag you can control whether light only comes through the portal or both the portal and the environment. (Note that the Visible flag also makes the portal literally visible or not )
It's also worth noting that you don't have to use the Sky Portal in an enclosed space. If you are using it in an interior space, you definitely should do your best to fit the Sky Portal tightly into a "watertight" space (by improving my Sky Portal position and size I was able to cut the Low+ test above in half). But you don't have to. You can actually use the Sky Portal (set to Non-Visible) to direct the lighting at an exterior where you want extra lighting information (I would only recommend that for the unbiased presets). With Interior+ you will get improved lighting on those focus areas with little increase in render time.
Re: Sky Portals
Just so you know, Sky Portals aren't just for windows.
- Attachments
-
- Sink_Sphere.jpg (96.04 KiB) Viewed 15892 times
-
- SinkcubeA.jpg (93.48 KiB) Viewed 15892 times
Re: Sky Portals
Chris, is this a teaser about sky portals ?Just so you know, Sky Portals aren't just for windows.
More then a year is time enough to let me in suspense.
Good efects you got there
Does it work with preset 11 ?
Is it that simple ?
Last edited by posodrac on Sun May 06, 2018 8:37 pm, edited 1 time in total.
Re: Sky Portals
Sky Portals have been part of Twilight Render from the beginning!
You can find the material templates under "Emitter".
You can find the material templates under "Emitter".
Re: Sky Portals
Can I have a sarcastic answer for the 2nd question?
Re: Sky Portals
Umm.....
Sky portals do work with preset 11. In fact they work best with the unbiased, Interior presets.
So yeah, I think it is that simple.
Sky portals do work with preset 11. In fact they work best with the unbiased, Interior presets.
So yeah, I think it is that simple.
Re: Sky Portals
Watch the video tutorial for Sky Portal with Twilight Render!
Re: Sky Portals
Com'on...
Do You and Chris believe that in 8 years using Twilight I don't know about Sky Portals or how to get the tutorials?
I was just peeking the forum and came across with Chris's one year old post with two images using solids has Sky
Portals
Also a post by "admin" writing about lighting a room saying "Only for 9 & 10 Presets"
So... we'r good!?
Do You and Chris believe that in 8 years using Twilight I don't know about Sky Portals or how to get the tutorials?
I was just peeking the forum and came across with Chris's one year old post with two images using solids has Sky
Portals
... ok... I made a joke.Just so you know, Sky Portals aren't just for windows.
Also a post by "admin" writing about lighting a room saying "Only for 9 & 10 Presets"
So... we'r good!?
Re: Sky Portals
sarcasm is difficult to "hear" in a forum post.
Who is online
Users browsing this forum: No registered users and 42 guests