This is really experimental rendering. I took someones model of Forum Romanum because this is easily recognizable archetype of public space in the ancient world. All movies like Gladiator took place in such scenerio. Then I checked what would happen if you add some smog and typical contemporary objects which are cluttering the public spaces . The results are rather shocking. I din't changed anything in the architecture of this place but the objects we often didn't recognize as significant in the surrounding changed the appearance of this space completely.
I think this could be helpful fore me in future when I want to convince other people in my city that good architecture and spending money is not enough. Unfortunately many places in Poland looks like this despite a lot of investments had been made. It looks that we should start to spend money in a different way if we want to have proper results.
Forum Polanum
Re: Forum Polanum
Interesting concept! It does demonstrate powerfully the effects of time and machine on a space.
I hope you will develop this concept further.
The second image needs contrast/depth. The first image for some reason seems low quality, but I can't place why. I suspect it's the low-quality material textures.
To attach images to your forum post, look below the forum text box for the tab called "Attachments" and click on "add files".
I hope you will develop this concept further.
The second image needs contrast/depth. The first image for some reason seems low quality, but I can't place why. I suspect it's the low-quality material textures.
To attach images to your forum post, look below the forum text box for the tab called "Attachments" and click on "add files".
- Attachments
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- ALbiT2u.jpg (207.23 KiB) Viewed 3572 times
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- H1B4nBL.jpg (148.25 KiB) Viewed 3572 times
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- enhanced darks in foreground
- H1B4nBL-support.jpg (344.67 KiB) Viewed 3572 times
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