Jacks

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tuna57
Posts: 268
Joined: Wed Jul 09, 2014 11:54 pm

Jacks

Post by tuna57 » Thu Feb 07, 2019 12:45 am

More fun :whistle: . Took a little messing about to get the textures to suit me.

Gave the "rubber ball" an Advanced Reflection template. Changed the I.O.R. to suit. Added a grunge map in the Reflection Channel and a noise map in the Bump Channel. Adjusted the Min. Shine and Shine Range to suit me.

Jacks got the Steel Template and converted to Deep Material. Added a grunge map in the Specular Channel and a noise map in the Bump Channel. Took quite a bit of experimenting about to get the look I was after.

Concrete floor got the Advanced Reflection Concrete Mapped template. Added bump and reflective maps.

Lit with a Studio HDRI. 100 passes Easy 9, about four hours on my iMac. Post pro in Affinity. Rendered at 2000 px wide.
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jacks_Scene 4pp.jpg
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Mike1158
Posts: 583
Joined: Wed Aug 26, 2009 7:15 pm

Re: Jacks

Post by Mike1158 » Thu Feb 07, 2019 12:19 pm

:^: WOnderful. :clap: :clap:

rangerrick
Posts: 257
Joined: Mon May 04, 2009 4:12 pm
OS: Windows7
SketchUp: 15
Location: Beautiful, British Columbia, Canada

Re: Jacks

Post by rangerrick » Thu Feb 07, 2019 6:09 pm

Very nice scene. :^: It's fun playing with the deep material editor, where you can spend many hours.
The concrete floor turned out exceptionally well.

tuna57
Posts: 268
Joined: Wed Jul 09, 2014 11:54 pm

Re: Jacks

Post by tuna57 » Fri Feb 08, 2019 4:52 pm

Thanks gentlemen.

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