Hai! That was part of the reason I'm not happy with the image. That was bad DoF on my part. The glass itself is actually one of my better prop models, and (usually) renders out nicely. I'm still figuring out DoF, messed it up on this one, and didn't have time for another render, so I posted this one with appropriate warnings, LOL!
I appreciate the link, though. Your tips and links are always a big help.
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