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Re: Low light interior

Posted: Fri Jul 12, 2019 7:27 am
by RTD Laboratories
Missed this the first time round.. Looks very promising tho, good job! :clap:

Re: Low light interior

Posted: Fri Jul 12, 2019 9:15 am
by Mike1158
Thank you. I am quite pleased with how it went. :D

Re: Low light interior

Posted: Fri Jul 12, 2019 10:54 am
by Fletch
Very nice, Mike!!! :^: :clap:

Re: Low light interior

Posted: Fri Jul 12, 2019 5:13 pm
by Mike1158
Thanks mate, a pity she looks like she has just eaten a lemon sandwich tho.

Re: Low light interior

Posted: Sun Jul 14, 2019 10:56 pm
by Mike1158
Closeup.

Re: Low light interior

Posted: Mon Jul 15, 2019 2:59 am
by tuna57
Really like this view. :^: But got to say your "model girl" is freaking me out :totgm:

Re: Low light interior

Posted: Mon Jul 15, 2019 9:11 am
by Mike1158
Thank you, I think she overdosed on Raktajiino, hence the thousand yard stare...... I am still and always looking for good 3d figures.

Re: Low light interior

Posted: Mon Jul 15, 2019 12:45 pm
by Fletch
nice lighting, Mike! :) good materials -

flooring texture seems broken in a few places, but other than that, great work. :^:

Re: Low light interior

Posted: Mon Jul 15, 2019 6:07 pm
by Mike1158
Thank you, I would love a better texture and when I get one will redo this.

Re: Low light interior

Posted: Tue Jul 16, 2019 2:33 pm
by Fletch
Perhaps leave texture as-is, but use the Twilight Material Template "Floor>Wood" and play with the settings.
try "Random Planks" and turn off bevel edges at first. Of course proper bump texture is important. Bevel Edges may be useful in the end, it's difficult to say at first. It's really good to have a simple test scene for just testing the floor.