Silent Sentinels

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tuna57
Posts: 433
Joined: Wed Jul 09, 2014 11:54 pm

Re: Silent Sentinels

Post by tuna57 » Tue Jul 30, 2019 4:46 pm

Here's a new one..... :roll: ..... Switched out the texture on the walls and floor , minor tweaks to the lighting.

Added the "Keepers" in their vaults on each side and played with the view...... :!

Rendered on Easy 9 , 2200px - 1613px . 100 passes , 18 hrs on the iMac. Have a lot of Deep Material metals and high reflection stuff that adds to render time. Post pro in Affinity and Gimp. Liking the overall lighting and tone of this one.

Been a good learning experience so far ..... cheers :whistle: .
Attachments
silent sentinels2_1.2exp_PP.jpg
silent sentinels2_1.2exp_PP.jpg (680.11 KiB) Viewed 723 times

rangerrick
Posts: 311
Joined: Mon May 04, 2009 4:12 pm
OS: Windows7
SketchUp: 15
Location: Beautiful, British Columbia, Canada

Re: Silent Sentinels

Post by rangerrick » Tue Jul 30, 2019 7:19 pm

That is really a great image Tuna! :clap: :rspkt: By applying the principals of the Golden Ratio a lot of the
less interesting foreground is removed with the interest focused on that mysterious glowing light
that leaves the viewer curious.

An interesting read http://jakegarn.com/the-rule-of-thirds/
Attachments
silent_sentinels2_GR_1.jpg
silent_sentinels2_GR_1.jpg (548.45 KiB) Viewed 718 times
silent_sentinels2_GR_2.jpg
silent_sentinels2_GR_2.jpg (552.78 KiB) Viewed 718 times

tuna57
Posts: 433
Joined: Wed Jul 09, 2014 11:54 pm

Re: Silent Sentinels

Post by tuna57 » Wed Jul 31, 2019 3:38 pm

rangerrick , your inpust always appreciated , thanks :^:

Fletch
Posts: 10765
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OS: PC 64bit
SketchUp: 2018-2019
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Re: Silent Sentinels

Post by Fletch » Wed Jul 31, 2019 5:24 pm

Much better eye movement in that last image, Tuna!
I like Rangerrick's input as well. ;)

tuna57
Posts: 433
Joined: Wed Jul 09, 2014 11:54 pm

Re: Silent Sentinels

Post by tuna57 » Thu Aug 01, 2019 4:20 pm

Thanks Fletch.

Here's one more go at this.... story line is the "astro-nuts" have set up a piece of survey equipment and have wandered down the passageway....... :!

Made some minor changes to model. Biggest change was swapping the rock texture on the walls for a metal plate texture. I like the plates better than the rock..... Not sure about the the viewpoint on this one.... just something a bit different than the others.

Render settings and passes the same as the others. 2200px wide. This one took about 16 hours. Think I'm about done playing with this one. Cheers :^:
Attachments
silent sentinels4_PP.jpg
silent sentinels4_PP.jpg (707.38 KiB) Viewed 679 times

rangerrick
Posts: 311
Joined: Mon May 04, 2009 4:12 pm
OS: Windows7
SketchUp: 15
Location: Beautiful, British Columbia, Canada

Re: Silent Sentinels

Post by rangerrick » Thu Aug 01, 2019 8:50 pm

Excellent, Tuna. I do like your change to the metal plates, the overhead curved conduit, and the survey equip.
:^: The camera view and tone of the image is great, pleasing and interesting to the eye.
Give yourself a pat on the back :gj:

Fletch
Posts: 10765
Joined: Fri Mar 20, 2009 2:41 pm
OS: PC 64bit
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Re: Silent Sentinels

Post by Fletch » Fri Aug 02, 2019 7:02 am

rangerrick wrote:
Thu Aug 01, 2019 8:50 pm
Excellent, Tuna. ...
Give yourself a pat on the back :gj:
+1! :^:

RTD Laboratories
Posts: 156
Joined: Sat Oct 14, 2017 10:37 am
OS: Windows
SketchUp: 2017
Location: Sweden

Re: Silent Sentinels

Post by RTD Laboratories » Fri Aug 02, 2019 7:32 am

This is definitely an improvement from the first render, good job :gj: :hat:
Andrew F

Mike1158
Posts: 781
Joined: Wed Aug 26, 2009 7:15 pm

Re: Silent Sentinels

Post by Mike1158 » Fri Aug 02, 2019 11:46 am

A great scene, worthy of 2001 etc. Smooooth and atmospheric.

tuna57
Posts: 433
Joined: Wed Jul 09, 2014 11:54 pm

Re: Silent Sentinels

Post by tuna57 » Fri Aug 02, 2019 3:44 pm

Thank you everyone for your critiques and encouragement. :^:

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