Underwater Submersible

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Fletch
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Re: Underwater Submersible

Post by Fletch » Tue Mar 24, 2020 11:06 am

Looking very cool.

May need to photoshop some streaks of light coming through the water?
Attachments
sreaks.jpg
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Fletch
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Re: Underwater Submersible

Post by Fletch » Tue Mar 24, 2020 11:07 am

Sergio wrote: Wed Mar 18, 2020 7:39 pm Do you know a way to render the lights with any of the unbiased methods?
Volumetrics has 2 components, scatter and falloff. One of those aspects doesn't work with unbiased.

slotly
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Re: Underwater Submersible

Post by slotly » Tue Mar 24, 2020 7:54 pm

Too much work but possible
sub n s3.jpg
sub n s3.jpg (1.95 MiB) Viewed 8092 times
sub n u_Scene 2 volum.jpg
sub n u_Scene 2 volum.jpg (1.06 MiB) Viewed 8092 times

Sergio
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Re: Underwater Submersible

Post by Sergio » Wed Mar 25, 2020 6:04 pm

Fletch wrote: Tue Mar 24, 2020 11:07 am
Sergio wrote: Wed Mar 18, 2020 7:39 pm Do you know a way to render the lights with any of the unbiased methods?
Volumetrics has 2 components, scatter and falloff. One of those aspects doesn't work with unbiased.
Thank you Fletch. I'm glad this post has generated some interest. This kind of scene is one of the most challenging for any render engine. We're all learning a lot.

Fletch
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Re: Underwater Submersible

Post by Fletch » Thu Mar 26, 2020 2:47 pm

Looking beautiful Sergio :^:

if you overlay the dark image on top of the light one and set the layer to "screen" mode, and adjust opacity, it gives this effect.
I also put a gradient layer just below that - gradient from white at top to black at bottom - set layer to "multiply" mode, and adjust opacity to what you like.

It results in this, what do you think? (here's the photoshop file)
Attachments
sub n s3-twl.jpg
sub n s3-twl.jpg (159.56 KiB) Viewed 8071 times

ntxdave
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Re: Underwater Submersible

Post by ntxdave » Thu Mar 26, 2020 3:09 pm

That looks really good to me. :gj: :clap:

Sergio
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Re: Underwater Submersible

Post by Sergio » Mon Apr 06, 2020 10:34 am

That's a great tip Fletch.!

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