Lamps and light fixtures

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Fletch
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Lamps and light fixtures

Post by Fletch » Tue May 05, 2020 9:07 pm

...been practicing quad modeling. Here I will place some work in progress. I look forward to sharing the components in the red carpet section when they are ready.
These were shot with the HDR shared here: Subject: Studio Setup for Furniture
If you are new to Twilight, the HDR comes as a preset in the Environment Dialog presets list.
Attachments
lightfixture_Scene 4f+d.jpg
lightfixture_Scene 4f+d.jpg (186.78 KiB) Viewed 915 times
lightfixture_Scene 4d.jpg
lightfixture_Scene 4d.jpg (612.53 KiB) Viewed 915 times
lightfixture_Scene 4c.jpg
lightfixture_Scene 4c.jpg (240.44 KiB) Viewed 915 times
lightfixture_Scene 4.jpg
lightfixture_Scene 4.jpg (395.45 KiB) Viewed 915 times
lightfixture_Scene 4b.jpg
lightfixture_Scene 4b.jpg (387.08 KiB) Viewed 915 times
lightfixture_Scene 4d-overlay.jpg
lightfixture_Scene 4d-overlay.jpg (517.11 KiB) Viewed 915 times
lightfixture_Scene 4f+d-ovrlay.jpg
lightfixture_Scene 4f+d-ovrlay.jpg (327.52 KiB) Viewed 915 times

ntxdave
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Re: Lamps and light fixtures

Post by ntxdave » Wed May 06, 2020 3:40 am

The details of the light fixture and the renders look really good to me. :rspkt:

Mike1158
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Re: Lamps and light fixtures

Post by Mike1158 » Wed May 06, 2020 2:02 pm

Marvelous mate, very nice job. :^: :clap:

posodrac
Posts: 264
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Re: Lamps and light fixtures

Post by posodrac » Wed May 06, 2020 9:03 pm

Quad modeling... humph, I just counted 103 triangular faces. :lol:
In your experience, when opening holes on surfaces do you think it helps if we give them more geometry for not to have those annoying "artifacts" when softening? And avoiding we add some coplar edges!?

Fletch or anyone!?
:hat: Thanks
This will look good in my "curriculum vitae": "Heterodox truck driver at TNT/FedEx"

alvydas
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Re: Lamps and light fixtures

Post by alvydas » Thu May 07, 2020 10:45 am

:clap: :clap: :clap: :rspkt:

jo-ke
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Re: Lamps and light fixtures

Post by jo-ke » Thu May 07, 2020 10:51 am

nice 80ties- style

Fletch
Posts: 11137
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Re: Lamps and light fixtures

Post by Fletch » Thu May 07, 2020 12:02 pm

posodrac wrote:
Wed May 06, 2020 9:03 pm
Quad modeling... humph, I just counted 103 triangular faces. :lol:
In your experience, when opening holes on surfaces do you think it helps if we give them more geometry for not to have those annoying "artifacts" when softening? And avoiding we add some coplar edges!?

Fletch or anyone!?
:hat: Thanks
You will have to ask Alvydas - he's amazing in quads with SketchUp.
I actually have no idea how to build this model in SketchUp. :lol: :oops: :shh: I built it in Blender with an addon called Speedflow, I couldn't build it even in Blender without Speedflow. In Blender this whole model is 1Mb and completely parametric. Every shape and hole, even the curve and the flexible cable, can be re-sized or changed on the fly in an instant. The lady and the background screen built in SketchUp.

Fletch
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Re: Lamps and light fixtures

Post by Fletch » Tue May 12, 2020 6:13 pm

A new spotlight, inspired by another I saw today. This is an actual light by Hampton Bay

Right-click and view original size.
Attachments
Light-Tracklight_Scene 3c-overlay.jpg
Light-Tracklight_Scene 3c-overlay.jpg (307.46 KiB) Viewed 770 times
Light-Tracklight_Scene 3c.jpg
Light-Tracklight_Scene 3c.jpg (197.13 KiB) Viewed 770 times
Light-Tracklight_Scene 3b.jpg
Light-Tracklight_Scene 3b.jpg (237.54 KiB) Viewed 770 times

posodrac
Posts: 264
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OS: i5 7th 16Gb W10
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Re: Lamps and light fixtures

Post by posodrac » Tue May 12, 2020 11:23 pm

You don't need to go to Blender to do this. :gj:
It is "SketchUpable", even with the alpha texture for the holes :^:
It's a cheap model... I mean cheap price :lol:
The manufacture didn't share the IES file huh!? :doh:
This will look good in my "curriculum vitae": "Heterodox truck driver at TNT/FedEx"

Fletch
Posts: 11137
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Re: Lamps and light fixtures

Post by Fletch » Wed May 13, 2020 12:34 am

No doubt there are many with the SketchUp skills to build in SketchUp. It was material mapped and materials were all done with Twilight and even some in the deep editor.
Yes it's an affordable light, for sure. The idea was to find something l think people will use/need. Something that looks "common but modern".

If you have any light fixtures as suggestion for something everyone needs for their renderings, please share links in this thread. ;)

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