Re: Lamps and light fixtures
Posted: Sat May 16, 2020 1:04 pm
If you are interested in learning quad modeling you will need to understand the importance of proper "topology", that is how to set up the lines and divisions of each quad along the surface to flow and terminate in a way that results in the best surface.
Here is a great link demonstrating good quad modeling topology before and after applying the subdivision surface modifier (You can use SubD plugin for SketchUp, it's the closest thing we have in SketchUp to a true "modifier" that can be enabled and disabled)