60's Ranch

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tuna57
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60's Ranch

Post by tuna57 » Fri May 29, 2020 10:33 pm

Just some render practice. Haven't done much of the exterior architectural stuff. Drug out a 60's style ranch house model I did a good while back for experiments.
Rendered on Easy 8, Sun Sky lighting. Used Skatter for the lawn. Sky was put in post pro. Topaz DeNoise . Gimp and Affinity.
Posting two renders. First render pretty minor adjustments , second render "dailed the "tone" of the image down quite a bit. Not sure why but sort of like the second image better. Go Figure a crazy person :! .
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ld 205_Scene 1-PPa.jpg
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ld 205_Scene 1-PPd.jpg
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Fletch
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Re: 60's Ranch

Post by Fletch » Tue Jun 16, 2020 4:05 pm

Actually, it's difficult to tell, but it could be quite a good rendering.

The grass seems too light in color and uniform in all aspects and the asphalt texture on the driveway does not look realistic, normally neither of those issues would be a problem, except that combined they make up 1/2 of the pixels.
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tuna57
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Re: 60's Ranch

Post by tuna57 » Tue Jun 16, 2020 4:29 pm

Thanks for your input Fletch... assuming photoshop magic on the grass and driveway :^:
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pbacot
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Re: 60's Ranch

Post by pbacot » Tue Jun 16, 2020 4:35 pm

Cool.

I think you just need a car in there and some foreground shadows or dog in the yard and done! :clap:

Fletch
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Re: 60's Ranch

Post by Fletch » Tue Jun 16, 2020 4:46 pm

I discovered years ago that in cases like this - an interesting shadow across from left to right of an unseen tree does magic for spicing up an image for free.

I use the Tree billboard for this puprose - the tree billboard is in the Twilight Render components pack.
Subject: Twilight Components
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pbacot
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Re: 60's Ranch

Post by pbacot » Tue Jun 16, 2020 5:14 pm

Thanks Fletch. Downloaded.

tuna57
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Re: 60's Ranch

Post by tuna57 » Wed Jun 17, 2020 2:40 am

Cool Thanks Fletch :^:
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