Page 2 of 2

Re: Testing of urban rendering

Posted: Sun Nov 22, 2020 3:34 pm
by jo-ke
very nice. I always have some similar problems creating transluzent curtains.

May I see the bumps and spec maps?

Re: Testing of urban rendering

Posted: Sun Nov 22, 2020 5:37 pm
by alvydas
if Fletch doesn’t mind, maybe I’ll make a short video. The deep material editor (I think so) is very incomprehensible. It is very easy to lose a thread, whatever texture or layer you are working with. Very rarely do I need something specific and every time I need to re-remember everything as it is done. Therefore, it is easiest to make templates and customize them as needed

Re: Testing of urban rendering

Posted: Sun Nov 22, 2020 6:48 pm
by GiorgiMelkadze3DArt
alvydas wrote: Sun Nov 22, 2020 2:27 pm Slight adjustment
YES, this is what about i am 100%. if you can please share how to create (for example) this material or same like it. i was looking for this
Thank you so much

Re: Testing of urban rendering

Posted: Tue Nov 24, 2020 11:55 am
by Fletch
I suggest you use proper texture map pack. You need a glossiness texture and a bump texture map.
See this video tutorial.
Subject: V2 Pro Video Tutorial Series Scenes

Re: Testing of urban rendering

Posted: Sat Nov 28, 2020 11:33 pm
by alvydas

Re: Testing of urban rendering

Posted: Sun Nov 29, 2020 3:18 pm
by Fletch
alvydas wrote: Sat Nov 28, 2020 11:33 pm tutorial
:^:

Re: Testing of urban rendering

Posted: Mon Nov 30, 2020 9:41 pm
by GiorgiMelkadze3DArt
alvydas
Thank you very much i will try it. :rspkt:
now i post testing of my work ( it is not what i really want to get finally) at this step i dont like it but waiting suggestions from you
dakhrili kucha 53_Scene 13.png
dakhrili kucha 53_Scene 13.png (2.74 MiB) Viewed 10156 times

Re: Testing of urban rendering

Posted: Wed Dec 02, 2020 8:43 pm
by Fletch
looking pretty amazing. :shock:

some ideas:
dirt on cars/vehicles
rainwater pouring off of places where it would gather along the edges of canopies, etc.

Re: Testing of urban rendering

Posted: Tue Dec 08, 2020 7:21 pm
by alvydas
Fun style. Lots of details. Like a search puzzle. Lots of weird interesting missiles.
The road sign "forbidden to enter" does not come with another sign 🙂

Re: Testing of urban rendering

Posted: Tue Dec 08, 2020 7:21 pm
by alvydas
Mistake?