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Cyberpunk series, Future is here

Posted: Fri Apr 09, 2021 9:20 pm
by GiorgiMelkadze3DArt
Hello again, i am here with my last work in Cyberpunk style again. i think i have to stop working for some time. :hat:
street 2 cyberpunk V1.5 LAST EDITION.png
street 2 cyberpunk V1.5 LAST EDITION.png (9.26 MiB) Viewed 8564 times

Re: Cyberpunk series, Future is here

Posted: Tue Apr 13, 2021 8:27 pm
by Mike1158
:hat: :clap: :whoot: :^:

Re: Cyberpunk series, Future is here

Posted: Wed Apr 14, 2021 8:37 pm
by Fletch
Amazing work, Giorgi! :clap:

Re: Cyberpunk series, Future is here

Posted: Wed Apr 14, 2021 10:12 pm
by GiorgiMelkadze3DArt
Thanks Fletch :hat: Can you help me? i have a problem about high resolution render :(

Re: Cyberpunk series, Future is here

Posted: Wed Apr 14, 2021 10:19 pm
by GiorgiMelkadze3DArt
RENDER STREET small resolution (1600).png
RENDER STREET small resolution (1600).png (4.57 MiB) Viewed 8503 times
high resolution 2.jpg
high resolution 2.jpg (2.67 MiB) Viewed 8503 times
i finished editing of my old model. now i want to render it. but i have a problem about resolution. if i render in small resolution, everything works fine, but when i increase resolution of render i losing texture. here is images of high and small resolutions. in high resolution, on a big led screen black dots are hidden, also some textures are very different :( :( :( what to do?

Re: Cyberpunk series, Future is here

Posted: Wed Apr 14, 2021 10:49 pm
by Fletch
Please share link to file via PM, I will happy to take a look. :hat:

Re: Cyberpunk series, Future is here

Posted: Wed Apr 14, 2021 11:37 pm
by GiorgiMelkadze3DArt
Fletch wrote: Wed Apr 14, 2021 10:49 pm Please share link to file via PM, I will happy to take a look. :hat:
I Sent it in PM Fletch

Re: Cyberpunk series, Future is here

Posted: Thu Apr 15, 2021 1:51 am
by GiorgiMelkadze3DArt
i checked some ways and... when i increase the resolution, render automatically increases light power.
its not normal :!

Re: Cyberpunk series, Future is here

Posted: Thu Apr 15, 2021 9:18 am
by Fletch
This is possible, as the resolution of the image is critical in the render engine to determining ray casting.

Have you tried to simply lower the emitter power when rendering in higher resolution?

I realize that it's strange, but it's not impossible, and yes, it's rare to see this situation. You are rendering something very complex and unique, so it is not surprising you may run into a problem that may be unique or not anticipated. This has been true in every software I have ever used. :shh:

Re: Cyberpunk series, Future is here

Posted: Thu Apr 15, 2021 5:12 pm
by GiorgiMelkadze3DArt
Fletch i did not explain well. yes i understand about led emmiter power, but also spot light power is increasing. this is not normal i think so, because i have used many test in so many models. when i create models i always use low resolutions for render to test them and finaly i use high resolution render. they always work same way in any resolution but not now.
but no probem, there is no other way i will change power with me and make them more low
thanks Fletch