Need Help- UV tools [resolved]

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olishea
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Re: Need Help- UV tools

Post by olishea » Thu Mar 11, 2010 11:36 am

SEXY STAINLESS!!! IT LOOKS AMAZING!
:D :D :D :D :D :D :D :D :D :D

WILL REDUCE BUMP A BIT BUT MY GOD ITS CHEERED ME UP! :lol:
Attachments
LOOKS SOOOOOOO GOOD
LOOKS SOOOOOOO GOOD
test6.jpg (183.07 KiB) Viewed 10613 times
WITH HIDDEN GEOMETRY OVERLAY
WITH HIDDEN GEOMETRY OVERLAY
test7lines.jpg (160.6 KiB) Viewed 10613 times
Oli

fymoro
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Re: Need Help- UV tools

Post by fymoro » Thu Mar 11, 2010 11:39 am

Happy for you, and Very nice material indeed :rspkt:
Cheers, Fred.
http://www.fredericmoro.com
Interior scene tutorial on Sketchup Artist http://www.sketchupartists.org/tutorial ... ht-render/

olishea
Posts: 768
Joined: Mon Sep 21, 2009 8:54 am

Re: Need Help- UV tools

Post by olishea » Thu Mar 11, 2010 12:05 pm

ive been trying to make this material for a long time!!

happy how its turned out :D
Attachments
test9.jpg
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Oli

Fletch
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Re: Need Help- UV tools [resolved]

Post by Fletch » Thu Mar 11, 2010 3:13 pm

Oh yes, having the map in bump and color(diffuse) channel is very important.
Did you not see this downloadable scene w/ brushed metal already made?

olishea
Posts: 768
Joined: Mon Sep 21, 2009 8:54 am

Re: Need Help- UV tools [resolved]

Post by olishea » Thu Mar 11, 2010 4:13 pm

No i just downloaded the scratch map thingy.

i wanted to work out how to do it myself as there is lots of variation in each pot...different polishing techniques etc.

cant wait to do the whole range they are beautiful!

getting there: with hdri and 3 emitters ( although you can see the texture seam, I have now rotated model)
Attachments
test12.jpg
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Oli

olishea
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Re: Need Help- UV tools [resolved]

Post by olishea » Thu Mar 11, 2010 4:52 pm

this is the 'look' im trying to achieve.

this is a photo of one of my mums sculptures with stainless steel rope cladding (to the cone. base and sphere is polished stainless)...i want the streaky reflections.
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free_05.jpg
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Oli

Gaieus
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Re: Need Help- UV tools

Post by Gaieus » Thu Mar 11, 2010 8:20 pm

olishea wrote:mate its the old twilight thats causing the problem......or am I just imagining that?

just installed the new twilight, retextured using the same method...and it works perfect...absolutely no problems. :D :D :D :D :D :D :D
Haha...

The older version would indeed fail with some UV's unless you triangulated the mesh first! I had the same issue with it before.
:D
Gai...

Fletch
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Re: Need Help- UV tools [resolved]

Post by Fletch » Thu Mar 11, 2010 8:45 pm

download the metals library from here. They are meant for use with Easy 08-10.
For Easy 1-7 use these metals.
(In KT I combined them all into one library, renamed them appropriately, then resaved the library as one simple go-to place.)

use the same technique you are doing to apply the scratchmap so that you have correct UV mapping for your object, except use the scratch map that is in that material library (so you have correct scale).
Then apply that library material... Brushed Stainless Steel or something.

You may have to tweak the material using Kerkythea in order to get exactly what you want.

olishea
Posts: 768
Joined: Mon Sep 21, 2009 8:54 am

Re: Need Help- UV tools [resolved]

Post by olishea » Fri Mar 12, 2010 9:22 am

nice one Fletch!! you are very helpful!! :rspkt: :rspkt: :rspkt:
Oli

olishea
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Joined: Mon Sep 21, 2009 8:54 am

Re: Need Help- UV tools [resolved]

Post by olishea » Tue Mar 16, 2010 11:42 am

update:

5 emitters and hdri....really difficult getting the streaky reflections right!

PP: vignette, levels, text, add noise
Attachments
test16_pp_overlay.jpg
test16_pp_overlay.jpg (432.41 KiB) Viewed 10458 times
Last edited by olishea on Tue Mar 16, 2010 12:43 pm, edited 1 time in total.
Oli

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