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Re: Need Help- UV tools

Posted: Thu Mar 11, 2010 11:36 am
by olishea
SEXY STAINLESS!!! IT LOOKS AMAZING!
:D :D :D :D :D :D :D :D :D :D

WILL REDUCE BUMP A BIT BUT MY GOD ITS CHEERED ME UP! :lol:

Re: Need Help- UV tools

Posted: Thu Mar 11, 2010 11:39 am
by fymoro
Happy for you, and Very nice material indeed :rspkt:

Re: Need Help- UV tools

Posted: Thu Mar 11, 2010 12:05 pm
by olishea
ive been trying to make this material for a long time!!

happy how its turned out :D

Re: Need Help- UV tools [resolved]

Posted: Thu Mar 11, 2010 3:13 pm
by Fletch
Oh yes, having the map in bump and color(diffuse) channel is very important.
Did you not see this downloadable scene w/ brushed metal already made?

Re: Need Help- UV tools [resolved]

Posted: Thu Mar 11, 2010 4:13 pm
by olishea
No i just downloaded the scratch map thingy.

i wanted to work out how to do it myself as there is lots of variation in each pot...different polishing techniques etc.

cant wait to do the whole range they are beautiful!

getting there: with hdri and 3 emitters ( although you can see the texture seam, I have now rotated model)

Re: Need Help- UV tools [resolved]

Posted: Thu Mar 11, 2010 4:52 pm
by olishea
this is the 'look' im trying to achieve.

this is a photo of one of my mums sculptures with stainless steel rope cladding (to the cone. base and sphere is polished stainless)...i want the streaky reflections.

Re: Need Help- UV tools

Posted: Thu Mar 11, 2010 8:20 pm
by Gaieus
olishea wrote:mate its the old twilight thats causing the problem......or am I just imagining that?

just installed the new twilight, retextured using the same method...and it works perfect...absolutely no problems. :D :D :D :D :D :D :D
Haha...

The older version would indeed fail with some UV's unless you triangulated the mesh first! I had the same issue with it before.
:D

Re: Need Help- UV tools [resolved]

Posted: Thu Mar 11, 2010 8:45 pm
by Fletch
download the metals library from here. They are meant for use with Easy 08-10.
For Easy 1-7 use these metals.
(In KT I combined them all into one library, renamed them appropriately, then resaved the library as one simple go-to place.)

use the same technique you are doing to apply the scratchmap so that you have correct UV mapping for your object, except use the scratch map that is in that material library (so you have correct scale).
Then apply that library material... Brushed Stainless Steel or something.

You may have to tweak the material using Kerkythea in order to get exactly what you want.

Re: Need Help- UV tools [resolved]

Posted: Fri Mar 12, 2010 9:22 am
by olishea
nice one Fletch!! you are very helpful!! :rspkt: :rspkt: :rspkt:

Re: Need Help- UV tools [resolved]

Posted: Tue Mar 16, 2010 11:42 am
by olishea
update:

5 emitters and hdri....really difficult getting the streaky reflections right!

PP: vignette, levels, text, add noise