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Re: Marble Challenge

Posted: Sat Nov 20, 2010 9:33 pm
by sshiffermiller
These are cool! With school deadlines right now (hopefully I'll have something to show soon), I can't try my hand, but I feel like the marbles need more mess in them. It seems like too much clear for a marble. Perhaps just a slightly less clear, possibly colored, glass would be good.

Re: Marble Challenge

Posted: Sun Nov 21, 2010 7:46 am
by massimo
A very tidy kid... :lol:
My first try ever with Twilight. :) I have the program from a few hours and have not read the manual yet... :roll:

Re: Marble Challenge

Posted: Sun Nov 21, 2010 10:14 am
by fymoro
OMG Massimo, it's great, another render killer here... :rspkt:

Re: Marble Challenge

Posted: Sun Nov 21, 2010 10:33 am
by massimo
Thanks Fred... :D
Cheers.

Re: Marble Challenge

Posted: Sun Nov 21, 2010 12:42 pm
by Fletch
nice one, Massimo, :^:
Try the Easy Settings Folder "Medium+" or "High+" setting for better AA ;)
Even Low+ may look really good and be faster - but caustics may or may not be good with that setting.

Re: Marble Challenge

Posted: Sun Nov 21, 2010 2:08 pm
by massimo
Thanks Fletch. That was Tech. 04. MLT (BPT), I'll try the presets you suggested. ;)

Re: Marble Challenge

Posted: Sun Nov 21, 2010 3:13 pm
by Fletch
oh, well, in that case, the strangeness here may be just due to .jpg compression artifacts or something.

I really like the idea you had for the marbles :^:

Re: Marble Challenge

Posted: Sun Nov 21, 2010 3:19 pm
by massimo
You're right about the sphere. The HDR is about 56 Mb so quite hi-res but I had to subdivide a lot the mesh because the surface was strangely really faceted in the render. So I assume that what you see are the mesh's faces.

Re: Marble Challenge

Posted: Sun Nov 21, 2010 3:20 pm
by Fletch
aha... yes - be sure any smoothed curved surfaces in SketchUp are either GROUPED or inside of a COMPONENT.
For some reason, without that, they will not be rendered smoothly. Sorry for the misunderstanding.

Re: Marble Challenge

Posted: Sun Nov 21, 2010 3:23 pm
by massimo
Ahhh didn't know that! Thanks a lot. :)