Lighting Test

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Fletch
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Re: Lighting Test

Post by Fletch » Thu Dec 12, 2013 9:29 am

those look surprisingly good.

chandeliers aren't diamond, they are crystal (highly transparent glass with a high refractive index: "a crystal chandelier")

1.52 is the IOR for "Realistic glass" template in Twilight. It is also the IOR (index of refraction) for Crystal.

So, just use the "realistic glass" template. Not Diamond Template.

I feel that the refractive index for glass should generally be closer to 1.5 when used with Twilight Render, but the "standard" is 1.52, which is very shiny glass, or crystal.

Diamond has a high refractive index (2.417), + dispersion.

massimo
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Re: Lighting Test

Post by massimo » Thu Dec 12, 2013 12:09 pm

Fletch it seems that diamond template doesn't use dispersion while the diamond mat in the gems library does (I don't know if in the latest TWR version something changed because I don't have it atm). :)
diamond.JPG
diamond.JPG (66.7 KiB) Viewed 12306 times
That's why I suggested to try it for quicker render. Agreed that the IOR is too high. A IOR around 2.00 for crystal should be right.

Jpalm
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Re: Lighting Test

Post by Jpalm » Thu Dec 12, 2013 1:16 pm

Those last ones are real good!

Fletch
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Re: Lighting Test

Post by Fletch » Thu Dec 12, 2013 1:44 pm

This is correct, Diamond Template does not use dispersion. The version with dispersion is in the Materials Library of gems. :hat:

massimo
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Re: Lighting Test

Post by massimo » Thu Dec 12, 2013 9:50 pm

Ok, found some glass-Swarovski ior file on my comp downloaded from somewhere and made a material.
Didn't worked at the scene at all, just a very quick setup with a HDR. Rendered in KT for ease for 30 min.
How is the mat? :)
Attachments
chandelier.jpg
chandelier.jpg (225.81 KiB) Viewed 12281 times

mgiambrone43
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Re: Lighting Test

Post by mgiambrone43 » Thu Dec 12, 2013 10:03 pm

Very nice massimo :clap: :gj:

I used the Realistic glass template for this one at 24 passes on easy 10
Chandilier Crystal.jpg
Chandilier Crystal.jpg (73.59 KiB) Viewed 12276 times
Lights off different studio
Chandilier CrystalOff.jpg
Chandilier CrystalOff.jpg (353.35 KiB) Viewed 12272 times


This is the final render of the room. I am planning on putting the billiards table in here.
Elegant Living Room5.jpg
Elegant Living Room5.jpg (181.67 KiB) Viewed 12276 times

mgiambrone43
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Re: Lighting Test

Post by mgiambrone43 » Thu Dec 12, 2013 11:18 pm

Set glass globes to sss lamp shade. 0 Alpha, Density 1, IOR 1.52
Point lights set to .005 light strength.
Chandilier CrystalON.jpg
Chandilier CrystalON.jpg (73.11 KiB) Viewed 12270 times

kronox
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Re: Lighting Test

Post by kronox » Fri Dec 13, 2013 7:30 am

Awesome work :) Did you made the room model also?

mgiambrone43
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Re: Lighting Test

Post by mgiambrone43 » Fri Dec 13, 2013 9:17 am

Thank you Kronox.

I did not make the model. It was made by a man named Kha Anh Tú but it was originally built for VRay 1.6. These VRay models have flat planes all over the place. I was originally deleting them, but then realized they were probably used for lighting, so I converted them into Light emitters.

I had to set the materials and properties as well as installing the lighting.

I want to remove the furniture and use this room in another project.

mgiambrone43
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Re: Lighting Test

Post by mgiambrone43 » Sat Dec 14, 2013 2:13 am

Elegant Living Room6.jpg
Elegant Living Room6.jpg (232.03 KiB) Viewed 12245 times

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