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Industrial Loft

Posted: Sun Mar 22, 2015 10:00 pm
by thexcadguy
Comments, suggestions or criticisms? Shooting for an industrial vibe - Not sure what happened to the stools, gotta fix that!

I don't always respond/say thanks to comments & suggestions but I always see and appreciate them! (looking your ways Fletch)

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Re: Industrial Loft

Posted: Sun Mar 22, 2015 10:41 pm
by masloprojekt
Nice ! The first thing that came to my mind, if you have used Bump Map and 'Bevel Modifier' on the wooden construction ? It looks unnatural sharp. Beside this awesome !

Re: Industrial Loft

Posted: Mon Mar 23, 2015 7:44 pm
by Fletch
Very nice work, xcadguy - by the way I like your name, welcome to the club!

Re: Industrial Loft

Posted: Thu Dec 17, 2015 5:14 pm
by JDZYN
masloprojekt wrote:Nice ! The first thing that came to my mind, if you have used Bump Map and 'Bevel Modifier' on the wooden construction ? It looks unnatural sharp. Beside this awesome !
What's Bevel Modifier? Is it only in the pro version?
I've been working around the unnaturally sharp issue in post (Photoshop) by creating a duplicate layer, applying a ripple filter of appropriate size then masking as needed.
(It's what I did at the water's edge here http://twilightrender.com/phpBB3/viewto ... =16&t=5124)

Re: Industrial Loft

Posted: Fri Dec 18, 2015 12:26 pm
by Fletch
Watch the video tutorials in my signature. The second one is materials and bevel modifier, it is in Deep Editor only. (pro version)