So what do you think about next living room ?

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masloprojekt
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So what do you think about next living room ?

Post by masloprojekt » Sun Apr 26, 2015 12:00 pm

salon_003_as.jpg
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salon_004_as.jpg
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masloprojekt
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Re: So what do you think about next living room ?

Post by masloprojekt » Mon Apr 27, 2015 10:47 am

Bedroom
sypialnia_01_as.jpg
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sypialnia_02_as.jpg
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Fletch
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Re: So what do you think about next living room ?

Post by Fletch » Wed Apr 29, 2015 7:35 am

They look great! :gj:

Next step would be to straighten the verticals a bit - this will cause you to need to trim the edges of the image a little in post-pro, so plan ahead. ;)

You can use Camera>two-point perspective in SU, but you can not PAN the camera after setting two-point perspective active, so it gets a little frustrating. You do need to practice setting the camera where you think it needs to be, then setting two-point perspective to get the image as close as possible to where you think it needs to be.
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Fletch
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Re: So what do you think about next living room ?

Post by Fletch » Wed Apr 29, 2015 7:39 am

Here's a deeper/sharper version - it's up to you if you like it better or not, some like the image soft, some sharp. Obviously by this point there are a lot of compression artifacts.
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masloprojekt
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Re: So what do you think about next living room ?

Post by masloprojekt » Wed Apr 29, 2015 10:45 am

I never thought about it in the context of visualization :shock: . Now I begin to remember tutorials on a two-point perspective in sketchup. What a shame, especially since in college taught me how to draw architecture - nearly always in a two-point perspective :oops: . Now I know why the room seemed to me always a little smaller than in reality. Huge thanks Fletch :hat: .

masloprojekt
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Re: So what do you think about next living room ?

Post by masloprojekt » Wed Apr 29, 2015 5:31 pm

So as a sort of a test i've made 2-point perspective render. Below raw TWL effect. It's true, that setting right scene is a bit annoying. Have anyone figure it out, how to set camera in sketchup to achieve 2 point perspective satisfying? What i mean is that on below picture you can see that there is more ceiling than floor. I'm able to change eye hight, but than render is less satisfying, because sofa is hiding big part of scene. For now it looks like changing perspective in post processing is the best option.
salon_003_2p_small.jpg
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Fletch
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Re: So what do you think about next living room ?

Post by Fletch » Wed Apr 29, 2015 6:04 pm

masloprojekt wrote:So...render is less satisfying, because sofa is hiding big part of scene. For now it looks like changing perspective in post processing is the best option...
True in some cases, but it will come in handy in other cases. We are working on a solution to this problem.

pbacot
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Re: So what do you think about next living room ?

Post by pbacot » Fri May 01, 2015 4:11 am

I like the last one with the Kitchen very much (before the 2 pt. perspective--although that isn't bad). Very nice!

I've not had a problem with 2 pt pespective in exterior scenes.

masloprojekt
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Re: So what do you think about next living room ?

Post by masloprojekt » Fri May 01, 2015 1:22 pm

Thanks pbacot, i like the last one too.

giltora
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Re: So what do you think about next living room ?

Post by giltora » Fri May 22, 2015 11:19 pm

Love the white feature wall with the wavy texture :gj:

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