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modelling a tramway

Posted: Mon May 11, 2015 5:07 am
by jo-ke
This weekend I've started to model a tramway of my hometwon.

I've used a 3D Scan for the complicated frontpart.

Image

Re: modelling a tramway

Posted: Mon May 11, 2015 5:08 am
by jo-ke
and the render

Re: modelling a tramway

Posted: Mon May 11, 2015 6:23 am
by Fletch
:shock: That looks fantastic Jo-ke! :rspkt:

Tell us more about this strange melted-looking 3D scan and mesh lab step.

Re: modelling a tramway

Posted: Mon May 11, 2015 2:23 pm
by Chris
:shock:

Re: modelling a tramway

Posted: Mon May 11, 2015 5:42 pm
by masloprojekt
:shock:

Re: modelling a tramway

Posted: Mon May 11, 2015 10:56 pm
by tomyong
:shock: :clap: :rspkt: :hat:

Re: modelling a tramway

Posted: Mon May 11, 2015 11:00 pm
by Fletch
It could just be my computer display, but may I suggest a little tonemapping something a little more dramatic?

Re: modelling a tramway

Posted: Tue May 12, 2015 5:22 am
by jo-ke
looks better indeed. Thank you.

the way I did the tramway:

The scan was taken with 123dcatch. I used it for the guidlines. Then I used soap bubble skin to fill it and give the bubble. A fast and good way to get the right proportions, even if you don't have good blueprints.

Re: modelling a tramway

Posted: Tue May 12, 2015 7:56 am
by Fletch
jo-ke wrote:looks better indeed. Thank you.
I used a few filters with this photoshop plugin - I almost never leave home without it :) : http://www.topazlabs.com/adjust
The scan was taken with 123dcatch. I used it for the guidlines. Then I used soap bubble skin to fill it and give the bubble. A fast and good way to get the right proportions, even if you don't have good blueprints.
I will have to look into this. :hat:

Re: modelling a tramway

Posted: Wed May 13, 2015 12:33 am
by Gareth
:clap:

the bar has been raised again...

....too high to get a drink...!!