Kitchen and Dining

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jeffh
Posts: 29
Joined: Wed Mar 26, 2014 11:10 pm

Kitchen and Dining

Post by jeffh » Wed May 18, 2016 8:58 pm

Here is a project I have been working on over the past few years.
Any and all suggestions on rendering improvements are welcome.
11. Interior Preview- 63 Ray Tracing passes- 3hrs 16min.

Thanks
Attachments
Canyon_Scene 4_RT63_3hr 16min_ 11-int-prv.jpg
Canyon_Scene 4_RT63_3hr 16min_ 11-int-prv.jpg (466.72 KiB) Viewed 9354 times

Fletch
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SketchUp: 2016-2023
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Re: Kitchen and Dining

Post by Fletch » Thu May 19, 2016 5:59 am

Follow the architectural materials Video Tutorial - in my link in my signature.

Use Architectural Thin Glass Common material template for your glass.
Find better trees on the 3D warehouse
Find better couch model on 3D warehouse
Use Plastic>Shiny or one of the perfect reflection templates for the floor. Use perfect reflection templates for the cabinets. Use stainless steel material for the stainless mats in the scene. Apply stone natural template to the concrete wall and use sketchup texture as bump map. Polished Concrete template for the coffee table.
The lighting looks ok, the 2 decorative lamps over the table don't seem to have an point light inside. Try adding a point light with radius 0.1 inside the components.

jeffh
Posts: 29
Joined: Wed Mar 26, 2014 11:10 pm

Re: Kitchen and Dining

Post by jeffh » Thu May 19, 2016 11:35 pm

Thanks for the advice Fletch I've applied most of your suggestions but I'm missing a couple of the templates you recommended.
- Architectural Thin Glass Common material template
- Polished Concrete template

I substituted them with the closest templates I could.
The image is rendering at the moment, I'll post it when it's done.

Thanks

Fletch
Posts: 12903
Joined: Fri Mar 20, 2009 2:41 pm
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Re: Kitchen and Dining

Post by Fletch » Fri May 20, 2016 1:05 pm

Template>Architectural Glass>Common - if you watched the videos, as you imply, then you would know this. ;)

Template>Perfect Reflection>Polished Concrete :^:

jeffh
Posts: 29
Joined: Wed Mar 26, 2014 11:10 pm

Re: Kitchen and Dining

Post by jeffh » Fri May 20, 2016 3:57 pm

Thats the template I used.

Thanks

jeffh
Posts: 29
Joined: Wed Mar 26, 2014 11:10 pm

Re: Kitchen and Dining

Post by jeffh » Sat May 21, 2016 2:49 pm

Here is the latest attempt.
Attachments
Canyon_Scene 7-RT153_9hr_11.jpg
Canyon_Scene 7-RT153_9hr_11.jpg (437.65 KiB) Viewed 9306 times

Fletch
Posts: 12903
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Re: Kitchen and Dining

Post by Fletch » Sat May 21, 2016 8:31 pm

why is the glass tinted?
concrete wall material is not really working here. Need higher quality.
metals are not metal.
ceiling material needs to be wood template.

jeffh
Posts: 29
Joined: Wed Mar 26, 2014 11:10 pm

Re: Kitchen and Dining

Post by jeffh » Mon May 23, 2016 10:53 pm

Thanks for the feed back.
I was trying to get a dusk/ early evening environment going.
For better concrete and metal images I went to the SketchUp Texture Club.
I'll post another image shortly.
I'm determined to get this right!!

Fletch
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Re: Kitchen and Dining

Post by Fletch » Tue May 24, 2016 4:55 pm

The mapping of the concrete joints should match the architecture - in real life a window wouldn't end up between joints as shown.
See how the form tie holes surround the opening where they would have to be in order to complete construction:

Image

Fletch
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Re: Kitchen and Dining

Post by Fletch » Tue May 24, 2016 7:06 pm


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