Ocean House Project

Show what you're working on, get feedback and help
Fletch
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Re: Ocean House Project

Post by Fletch » Sun Feb 19, 2017 9:24 pm

two ways:
First, easiest, go to the Render Dialog and choose "Post Process" (bottom right-hand corner) choose "Temp" tab and check "Temperature Adjust" and warm up the image by lowering the "Desired" temperature (kelvin) to 6300 or 6200, move down in steps of 100 until you have the look you want.

Second, open the spherical image in a photo editor, desaturate the image by 33% and save as new name "desat" or whatever, and load the desat image into the spherical sky. Blue hue should disappear.

Walt
Posts: 104
Joined: Sun Sep 30, 2012 4:21 pm

Re: Ocean House Project

Post by Walt » Sun Feb 19, 2017 9:35 pm

Thanks
iMac 2011 OS X 10.12.5 Sketchup 2015 Pro, Sketchup 2017 Make and Twilight 2.8.3

Walt
Posts: 104
Joined: Sun Sep 30, 2012 4:21 pm

Re: Ocean House Project

Post by Walt » Mon Feb 20, 2017 3:22 am

@ Fletch thanks for the help here. Another question has popped up. In this render (only 26 passes of Easy 09) I set the FOV to 60.00 things look good but the basses of the front pillars look oblong or skewed. Would this be normal with this FOV or have I positioned the camera wrong?
Attachments
Ocean House  copy 2_Scene 9OH Front view Int Prog 26 passe.jpg
Ocean House copy 2_Scene 9OH Front view Int Prog 26 passe.jpg (916.39 KiB) Viewed 10023 times
iMac 2011 OS X 10.12.5 Sketchup 2015 Pro, Sketchup 2017 Make and Twilight 2.8.3

Fletch
Posts: 12903
Joined: Fri Mar 20, 2009 2:41 pm
OS: PC 64bit
SketchUp: 2016-2023
Contact:

Re: Ocean House Project

Post by Fletch » Mon Feb 20, 2017 10:05 am

Distortion of nearby objects near the edge of the frame is normal for wide-angle cameras (greater than 55 FOV).

Each position of the camera will require different treatment of field of view. Camera placement/control is a nuanced skill that takes time. I suggest looking at actual photos and trying to match what they've done in those photos by modifying your camera in SketchUp.

In this last view you have the angle of the camera pointing slightly upward, causing the lines of the image to splay out... this is normal in real-life photography of architecture as well. So you need to level the camera or set it to two-point perspective to eliminate the splayed vertical lines... or fix in post-processing. Just as they do with actual architectural photography.

Remember if you set your camera in SketchUp to two-point perspective then you will not be able to PAN (move around the view with the hand) and still keep the same view as in the resulting rendering. Once you set two-point perspective, you need to create a new scene or update your scene to lock-in the two-point vertical effect. Then render. If you pan the view, the rendering will be how the view was before panning. It's a little fussy, but you can get great results with a little practice.

Watch the very first intro to Twilight video tutorial and find where I discuss this topic about the camera and keeping the horizon level.

Walt
Posts: 104
Joined: Sun Sep 30, 2012 4:21 pm

Re: Ocean House Project

Post by Walt » Mon Feb 20, 2017 11:46 am

Thanks Fletch
iMac 2011 OS X 10.12.5 Sketchup 2015 Pro, Sketchup 2017 Make and Twilight 2.8.3

Walt
Posts: 104
Joined: Sun Sep 30, 2012 4:21 pm

Re: Ocean House Project

Post by Walt » Wed Feb 22, 2017 1:07 pm

An update after some improvements from Fletch
Attachments
OH int prog 210 passes rightside alt.jpg
OH int prog 210 passes rightside alt.jpg (899.94 KiB) Viewed 10008 times
iMac 2011 OS X 10.12.5 Sketchup 2015 Pro, Sketchup 2017 Make and Twilight 2.8.3

Fletch
Posts: 12903
Joined: Fri Mar 20, 2009 2:41 pm
OS: PC 64bit
SketchUp: 2016-2023
Contact:

Re: Ocean House Project

Post by Fletch » Wed Feb 22, 2017 9:23 pm

That is MUCH improved! Nice! :D :^:

Walt
Posts: 104
Joined: Sun Sep 30, 2012 4:21 pm

Re: Ocean House Project

Post by Walt » Wed Feb 22, 2017 10:01 pm

Thanks Fletch
iMac 2011 OS X 10.12.5 Sketchup 2015 Pro, Sketchup 2017 Make and Twilight 2.8.3

Walt
Posts: 104
Joined: Sun Sep 30, 2012 4:21 pm

Re: Ocean House Project

Post by Walt » Sun Mar 19, 2017 11:58 pm

Another update. I used the Fur plugin for the grass. The next step is to start modeling the left side of the resort which there are very few photos on the net and the only plan that I can find is actually Google satellite views.
Attachments
Ocean House Front.jpg
Ocean House Front.jpg (841.53 KiB) Viewed 9954 times
iMac 2011 OS X 10.12.5 Sketchup 2015 Pro, Sketchup 2017 Make and Twilight 2.8.3

Fletch
Posts: 12903
Joined: Fri Mar 20, 2009 2:41 pm
OS: PC 64bit
SketchUp: 2016-2023
Contact:

Re: Ocean House Project

Post by Fletch » Mon Mar 20, 2017 5:28 pm

Camera extreme wide angle here is not appropriate, but the grass looks good! :lol:

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