Thanks mate. Last question and then i wont bother you again haha.
The issue im having is lighting up my project. If you see my below image (which are really low quality, but i just wanted you to see the length of the room more than anything), i have a light track that runs along the ceiling, which i know will have to be a fake emitter, otherwise my rendering time will be about 20 years, but i now need the room to be fully lit up as if they were emitters and i cant find the best way to do it. The model is pretty empty at the moment, but i can atleast show you what the room will look like and then maybe get some advice, even if it is from another person on this post. (I have done my own post, but no one is responding lol
Also i know there are lighting tutorials all over the place, but its difficult to find one that links specific to what a certain project is, so if you had any advise thatd be great.
My machine spec is below too, and looking at both, it should be able to handle a good amount of light sources im guessing.