Cabin

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Mike1158
Posts: 583
Joined: Wed Aug 26, 2009 7:15 pm

Cabin

Post by Mike1158 » Sun Jan 21, 2018 2:22 am

I have tried to use GIMP 2.8 after not touching GIMP for some time. Trying to add a smoke brush and use it was like pulling hens teeth. Try finding the method. :wall: :wall: :wall: :wall: :wall: :rofl:
Attachments
10 9 10 Passes 41m Ir 0 a r.jpg
Cabin WIP
10 9 10 Passes 41m Ir 0 a r.jpg (159.94 KiB) Viewed 1110 times

Mike1158
Posts: 583
Joined: Wed Aug 26, 2009 7:15 pm

Re: Cabin

Post by Mike1158 » Sun Jan 21, 2018 5:21 pm

Moving on.
Attachments
12 9 36 Passes 1h 52m B Ir 0 a r.jpg
Progress?
12 9 36 Passes 1h 52m B Ir 0 a r.jpg (226.89 KiB) Viewed 1095 times

SpookyChick
Posts: 106
Joined: Wed May 26, 2010 6:51 am
OS: win 7 pro x64
SketchUp: SU 2017
Location: DryPlace, USA
Contact:

Re: Cabin

Post by SpookyChick » Mon Jan 22, 2018 6:07 pm

Cabin? Wow, I'd have thought luxury townhome from the interior look. Nice!

Fletch
Posts: 10373
Joined: Fri Mar 20, 2009 2:41 pm
OS: PC 64bit
SketchUp: 7-2018
Contact:

Re: Cabin

Post by Fletch » Wed Jan 24, 2018 8:15 pm

beautiful shots! :^:

RTD Laboratories
Posts: 94
Joined: Sat Oct 14, 2017 10:37 am
OS: Windows
SketchUp: 2017
Location: Sweden

Re: Cabin

Post by RTD Laboratories » Thu Jan 25, 2018 7:56 am

Looks good this far :gj:
Andrew F

Mike1158
Posts: 583
Joined: Wed Aug 26, 2009 7:15 pm

Re: Cabin

Post by Mike1158 » Thu Jan 25, 2018 3:55 pm

Thanks folks, I am trying for a hillside/mountain retreat but keeping basic amenities. Integration of water recycling and composting toilet will reduce impact on the local area but here, integration is an issue I am working on. Materials need to evolve to get more of the rustic cabin back but texture wise I am stumped so far. Good log textures are hard to come by but this community is something that makes me keep trying. :rspkt: :clap:

posodrac
Posts: 223
Joined: Mon Feb 15, 2010 11:43 pm
OS: i5 7th 16Gb W10
SketchUp: SU 17 Make
Location: Portugal

Re: Cabin

Post by posodrac » Thu Jan 25, 2018 8:24 pm

Of course we are...
If your problem is a log texture, why not create a componente maped cylinder with some irregularities
and build walls with it, rotating and fliping to brake the repetition !? It will work fine in interiors.
viewtopic.php?f=16&t=5030&p=36027&hilit ... use#p36027
This will look good in my "curriculum vitae": "Heterodox truck driver at TNT/FedEx"

Mike1158
Posts: 583
Joined: Wed Aug 26, 2009 7:15 pm

Re: Cabin

Post by Mike1158 » Fri Jan 26, 2018 8:45 pm

Thanks, I was doing that but appreciate the pointer. Multiple instances of the 'log' I want an alternative to the traditional log cabin structure so am coming up with a steel I beam to tie the log ends together. I shall try it and see.
Attachments
20 9 18 Passes 2h 2m Ir 0 a R.jpg
Bedroom.
20 9 18 Passes 2h 2m Ir 0 a R.jpg (193.24 KiB) Viewed 993 times

Mike1158
Posts: 583
Joined: Wed Aug 26, 2009 7:15 pm

Re: Cabin

Post by Mike1158 » Sat Jan 27, 2018 2:30 pm

Another View.
Attachments
21 9 16 Passes 1h 24m Ir 0 a R.jpg
Downstairs.
21 9 16 Passes 1h 24m Ir 0 a R.jpg (193.07 KiB) Viewed 961 times

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