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Cabin
Posted: Sun Jan 21, 2018 2:22 am
by Mike1158
Re: Cabin
Posted: Sun Jan 21, 2018 5:21 pm
by Mike1158
Moving on.
Re: Cabin
Posted: Mon Jan 22, 2018 6:07 pm
by SpookyChick
Cabin? Wow, I'd have thought luxury townhome from the interior look. Nice!
Re: Cabin
Posted: Wed Jan 24, 2018 8:15 pm
by Fletch
beautiful shots!
Re: Cabin
Posted: Thu Jan 25, 2018 7:56 am
by RTD Laboratories
Looks good this far
Re: Cabin
Posted: Thu Jan 25, 2018 3:55 pm
by Mike1158
Thanks folks, I am trying for a hillside/mountain retreat but keeping basic amenities. Integration of water recycling and composting toilet will reduce impact on the local area but here, integration is an issue I am working on. Materials need to evolve to get more of the rustic cabin back but texture wise I am stumped so far. Good log textures are hard to come by but this community is something that makes me keep trying.
Re: Cabin
Posted: Thu Jan 25, 2018 8:24 pm
by posodrac
Of course we are...
If your problem is a log texture, why not create a componente maped cylinder with some irregularities
and build walls with it, rotating and fliping to brake the repetition !? It will work fine in interiors.
viewtopic.php?f=16&t=5030&p=36027&hilit ... use#p36027
Re: Cabin
Posted: Fri Jan 26, 2018 8:45 pm
by Mike1158
Thanks, I was doing that but appreciate the pointer. Multiple instances of the 'log' I want an alternative to the traditional log cabin structure so am coming up with a steel I beam to tie the log ends together. I shall try it and see.
Re: Cabin
Posted: Sat Jan 27, 2018 2:30 pm
by Mike1158
Another View.